On Mon, 2008-07-21 at 13:32 -0400, Aaron Mavrinac wrote:
> On Mon, Jul 21, 2008 at 10:27 AM, Vincent Verhoeven
> <[EMAIL PROTECTED]> wrote:
> > I think the last one has my preference, both from the viewpoint of
> > solving Starmapper's problem as well as making sense in a general way.
> > It would be nice if this were inherently supported in tpsever-cpp, and
> > not in the rulesets. Being able to manipulate the universe in some
> > degree would be even more fun and it could allow a whole different
> > game type, kinda campaign-like with an admin/dungeon master.
Starmapper is a tool which maps the universe and produces cool output.
See the
http://video.google.com/videoplay?docid=-4869067664732073817
and
http://video.google.com/videoplay?docid=4111194031001337399
The problem is that it uses a normal player connection, so on RFTS which
has a "fog of war" it can't properly display all information (it doesn't
matter for Risk or Minisec which have total information).
Having an admin user which can view all objects would make doing these
videos for RFTS possible.
Tim 'Mithro' Ansell
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