On Thu, Aug 21, 2008 at 2:31 AM, Victor Ivri <[EMAIL PROTECTED]> wrote:
> Hey guys,
>
> Well, my bot's been polished and thoroughly debugged, and is ready for
> conquest ;). Iwanowitch, what do you say we give a show to remember?
> I'm pretty flexible on date and time, as long as it's not the weekend,
> and as long as I get ample notice. Perhaps early next week?

Can't we wait until after evaluation? ;) Nah, fine to me. I'm in UTC
+2, so preferably not between 1AM and 6AM UTC. :) I propose either
Tuesday somewhere beteen 8AM and 3PM UTC (preferable not after that)
or sometime Wednesday, I have no plans yet for the whole day I think.
Pick something that goes well for you then.

> I'm
> thinking perhaps someone besides me and Iwanowitch should host the
> game. Anyone? Preferably, this should be someone who knows how to set
> up "Starmapper" for recording the game.

I can host, though I'm fine if you'd rather have someone else.

Starmapper doesn't work yet with Risk, I've spend a few hours today
trying to fix it but I don't have the debugging skills for
multithreaded java-fu. Well, I could do it in Eclipse perhaps, but it
refuses to boot with a JVM segfault in libpthreads. Hooray.

> As to the type of game, it's "Risk", with the "random" start. I
> suggest using quickstart-risk-random.conf with the following
> adjustments:
> turn_length_under_threshold = 60 (too long will be boring; too short
> and perhaps not all orders will go through)
> max_players = 2
> Iwanowitch, you ok with that?

Mmm, longer turn length please. 120 should be plenty I think, but 60
is a bit close. My bot is pretty slow. :) Though it also sends a
request end of turn frame at the end of its calculations, so it won't
keep you if it actually isn't thinking.

> As far as I can tell, any number of people can log in as "guest" (pwd:
> "guest") and watch.

And laugh. :)

Iwanowitch
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