To give you all a heads up -

A couple of fixes in the pluggable cache branch:

   - Better concurrency and locking per object
   Seems there was a bug where under high load, cached objects could be
   discard between lazy load checks, which would cause issues. This should
   solve that problem.
   - I renamed some methods to get around 'super' resolutions under
   ColdFusion 9.  So that should solve some issues with methods randomly
   disappearing.

Let me know if you run into any issues.

Mark
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