To give you all a heads up - A couple of fixes in the pluggable cache branch:
- Better concurrency and locking per object Seems there was a bug where under high load, cached objects could be discard between lazy load checks, which would cause issues. This should solve that problem. - I renamed some methods to get around 'super' resolutions under ColdFusion 9. So that should solve some issues with methods randomly disappearing. Let me know if you run into any issues. Mark -- E: [email protected] T: http://www.twitter.com/neurotic W: www.compoundtheory.com
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