Brian Henning wrote:
Yeah so what was it? (-:
It's hard to say what it was really, but here's a long story of what I did. I was able to get the code to compile finally, but every time I ran it I would get the error about the library. So I copied the library file to /usr/lib/ and then it just gave me a Segmentation Fault (I am very new to Linux programming, and really to programming in general, so all this library stuff was very confusing).
So now a little background info on my system (it's relevant). It's an older PC with an nVidia TNT2 m64, and it's running Gentoo. If I emerge nvidia-kernel and nvidia-glx, for some reason the version that is supported in Gentoo doesn't work with my card (X crashes or just makes a mess on the screen). I had known about this before, and had installed the nVidia proprietary driver from their website to solve the problem. But I noticed that emerge thought that their version 1.0.6something was installed, so I unmerged that. Then I reinstalled nVidia's proprietary driver 1.0.7167 (i think) from their website on the system, and this seemed to have put the libraries I needed in /usr/lib/. So I recompiled by code and bam it worked.
OpenGL is pretty slick. I've been playing around with a glut tutorial, and last night I was able to animate a spinning triangle on my screen, which was very exciting! Anyways, have a great weekend all!
Randy -- TriLUG mailing list : http://www.trilug.org/mailman/listinfo/trilug TriLUG Organizational FAQ : http://trilug.org/faq/ TriLUG Member Services FAQ : http://members.trilug.org/services_faq/
