Complaining about ScummVM only being useful for "nonfree games" (though
Flight of the Amazon Queen and Beneath a Steel Sky are not "nonfree", from my
understanding, I'll ignore this for now) is a bit absurd. ScummVM's code
(i.e. the game engine) is all free; the only parts that are ever nonfree are
game data, i.e. the scenario, art, voices, and sounds, which are
non-functional.
Compare this to emulators of video game consoles, which are only useful for
playing nonfree games using the exact same nonfree software they use on the
original consoles. Or DOSBox, which is only useful for running nonfree DOS
programs (such as the original nonfree engine to run an old adventure game).
Kicking ScummVM because its main purpose is to be used with nonfree
non-functional game data is like kicking PrBoom because its main purpose is
to play the original Doom, which is nonfree.
As an aside, I see SirGrant suggesting in that bug report removing ScummVM
but keeping Flight of the Amazon Queen, but that's absurd; Flight of the
Amazon Queen needs ScummVM, or the original proprietary game engine, to
function.
There is one legitimate concern, though: the description of ScummVM shouldn't
suggest the nonfree game data options, only the free game data options
(Flight of the Amazon Queen and Beneath a Steel Sky).