Mr. Boat, I think there are many kinds of games, not just for entertainment but for "edutainment" as well. A person who loves games may at some point want to learn how those games were made. A game developer who releases the code of her games under libre licenses is supporting the learning process of people who want to create games. Making small changes in the source code of an already functional and useful application or game can be very constructive.

As for the graphics and other assets that are consider non-functional, and for that reason not necessary to be free, I don't agree with the FSF. Those "non-functional" components are part of the cognitive ergonomics of the software which help optimize human interaction with the system. As such, these "non-functional" components should be libre as well so that the community in general can share them and build upon them.

In games, these non-functional components are specially important. Remove these from a great game, remove its graphics, music and story, and to an end-user the game may seem like a piece of crap, even if the source code is beautiful.

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