There are games with free software parts and nonfree data.  Here you
will have additional difficulties with redistribution of this data
("noncommercial" is very poorly defined, fair use depends on
jurisdiction, companies sue people regardless of law, etc).  Being
"pretty tolerant" is different from giving a license.

Many free games have sufficiently separate engines so you can use them
for a game with different story and art.

I wouldn't consider such a game free (since it doesn't give the user the
freedom to sell copies), while I could like it more than a usual game
with free software and original noncommercial data.

(This reminds me of a nonfree game that I won't ever play, while I
enjoyed reading a fanfic partially based on it.)

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