No, the 64 bit binaries do not work because they bomb out with a general
memory protection error. At least this is how I would translate it. In German
it's "Speicherabzugsfehler". The 32 bit binaries are missing some libjpeg
stuff.
Is compiling the sources straight forward ? I mean like going into the source
directory and doing the standard commands (make, make install) ?
Would be nice to run it natively unter Linux although I doubt that the
performance penalty using WINE is so high because the rendering backend is
OpenGL anyhow.