No, the 64 bit binaries do not work because they bomb out with a general memory protection error. At least this is how I would translate it. In German it's "Speicherabzugsfehler". The 32 bit binaries are missing some libjpeg stuff.

Is compiling the sources straight forward ? I mean like going into the source directory and doing the standard commands (make, make install) ?

Would be nice to run it natively unter Linux although I doubt that the performance penalty using WINE is so high because the rendering backend is OpenGL anyhow.

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