Most stuff published by GPUOpen appears to be relevant for DirectX rather
than OpenGL. There are a few OpenGL samples, but no "complete" code like
TressFX.
- Re: [Trisquel-users] AMD: It's Time To Open Up the GPU davesamcdxv
- Re: [Trisquel-users] AMD: It's Time To Open Up the GPU strypey
- Re: [Trisquel-users] AMD: It's Time To Open Up the GPU calinou
