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The following message is relayed to you by [email protected]
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HI Alberto
you are correct.
Pete
>________________________________
>From: "[email protected]" <[email protected]>
>To: [email protected]
>Sent: Thursday, August 25, 2011 3:09 AM
>Subject: Re: [TROM1] Trom Digest, Vol 85, Issue 10
>
>*************
>The following message is relayed to you by [email protected]
>************
>i can see this is just rigt, compulsions to create go out on creating
>more o f it so you can be creating and be aware of it not in an
>autamaticy of the mind in a game condition.
>
>
>
>Citando [email protected]:
>
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>> Today's Topics:
>>
>> 1. RE Importances (Colleen Peltomaa)
>> 2. Observation RE RI (Colleen Peltomaa)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Wed, 24 Aug 2011 02:18:29 -0400
>> From: Colleen Peltomaa <[email protected]>
>> Subject: [TROM1] RE Importances
>> To: [email protected]
>> Message-ID:
>> <CAF4m2-1aRLvTyEtYfiom=QWfqj=4uq5xj2l-8utg3zhmvpr...@mail.gmail.com>
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>>
>> Took Dennis at his word re importances being a major button and ran
>> alternate commands, "Give me an importance"...."Tell me about it"; "Give me
>> a no importance"...."Tell me about it", which got me to bring up a this
>> lifetime scene for timebreaking. A compulsion to be valuable and thus
>> important dropped off after timebreaking the scene and its key-in. Ran RI
>> afterward.
>>
>> colleen
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>> ------------------------------
>>
>> Message: 2
>> Date: Wed, 24 Aug 2011 02:43:07 -0400
>> From: Colleen Peltomaa <[email protected]>
>> Subject: [TROM1] Observation RE RI
>> To: [email protected]
>> Message-ID:
>> <caf4m2-1hmdwj2sp2owrm27hen4zv7xh1eklatrjgjyufxxj...@mail.gmail.com>
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>>
>> Repair of Importances, or "RI" is usually run as "Bring something into
>> existence" and I usually like to mock up a scene, some aesthetic, or a nice
>> future relationship.
>>
>> However, I re-viewed an unflat incident wherein way way back on a thetan's
>> track I saw that we all completely and solidly created or mocked up
>> everything that you can see around you, and I mean everything -- long before
>> this universe. Also on my incident track I saw myself many times going
>> through a white crystal and coming out the other side compulsively mocking
>> up everything, including universes!
>>
>> Dennis says that it is not quality but quantity that we should be focusing
>> on when we do RI. And the point of what I wrote above is that I think I now
>> got the "mass" I needed to understand why he said what he said, and I
>> understand at this moment that even putting teapots, or forks, or tables, or
>> the simplest of items around me 360-degrees could possibly be a great "cure"
>> for compulsive mocking up -- moreso than the drawn out creative
>> visualization that emphasized quality over quantity, contrary to Dennis'
>> instruction.
>>
>> Not to pick on teapots, but why is it here in the first place? Why am I
>> seeing it as I am seeing it? Answer is I compulsively mocked it up,
>> templated it and perhaps some others agreed with me or we co-created it by
>> committee. Perhaps if I simply RI teapots in enough quantity it will not be
>> so important to include that template in my next universe! I don't think it
>> would be here now if it did not have some [compulsive] importance.
>>
>> So I am adhering more closely to Dennis' advice to put quantity over
>> quality, plus I decided to keep it to very simple and ordinary objects in my
>> environment for the moment.
>>
>> colleen
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>> End of Trom Digest, Vol 85, Issue 10
>> ************************************
>>
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