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HI Colleen
  looks like we need to add the 4th dimension to games and some new terminology.

complementary postulate situations are not  games. 


non complementary postulate situations are games

games are played on a scale of intention where a player starts with strong 
intention and tends to win but racks up overts which erode willingness to play 
and the strength of his intentions until he eventually is overwhelmed and 
changes his postulate to "must not" play the game.

now if we want a society that is interesting and fun we need games but when 
someone loses the game we lose a competitor and we need competitors in order to 
keep playing games and having fun so we need to do something to help the loser 
get back into the game.

James P Carse wrote "Finite and Infinite Games" where he states that when a 
game gets to a point where someone is about to lose the winners can change the 
rules and get the loser back on his feet so he can continue playing the game. 
Examples are in farming communities farmers help each other plant and harvest 
their crops. or if someones barn burns down everyone in the community comes 
over to have a barn raising party.
Jews had a tradition called jubilee:

"This fiftieth year is sacred—it is a time of 
freedom and of celebration when everyone will receive back their 
original property, and slaves will return home to their families. "
>—Leviticus 25:10
So we need to look at how to play no games or to play infinite games.

Keep on TROMing
Pete




>________________________________
> From: Colleen K. Peltomaa <[email protected]>
>To: [email protected] 
>Sent: Wednesday, July 18, 2012 8:19 AM
>Subject: [TROM1] RE Games
> 
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>The following message is relayed to you by  [email protected]
>************
>
>
>I have been welcoming the posts about games, both  complementary and  
>non-complementary.  Here is how this reading is shifting my viewpoints:
>
>Only from my own subjective experience am I writing.  Right now I am reaching 
>for -- and moving towards -- unconditional love, absolute impartiality.
>
>However, I do like to play a lighthearted "non-complementary" game, but as 
>soon as I realize that the other party is much more serious about playing that 
>game than I am, I go into a no-games, because I know that I, at this stage, 
>will only succeed in dragging me back into overts and motivators, etc., and 
>that I have already committed an overt by causing one to experience something 
>that they are not willing to take lightly:  I wanted to play "bumper cars" and 
>bumper cars looked very serious. Non-complementary.  Worse, distraction from 
>finer games, or, in scientologese, "Dev-T".  
>
>For example, a finer game -  postulated problem of creating the foundations of 
>a cleared civilization.  How much perfect harmony among "Masterminds" is 
>needed to pull that one off?
>
>In all of my down-the-wholetrack sessions with R3x, repeatedly the overt 
>against myself and others was simply that I got too serious.  The freedom is 
>that I do not have to do this anymore, don't currently have a taste for it.  
>Can I still get provoked?  More interested in playing with the concept of 
>unconditional love.  But, the answer is "Yes", thus I exercise myself in 
>preparation for Level 5 cycling through.
>
>So, I am not in unconditional love (calibrates at 540 on David Hawkins LOC, 
>which can be done by e-metering), but more in a lower band of neutrality and 
>acceptance, but that is much better than where I was.
>
>Trom, power processes, sedona method, and MY INTENTIONS, MY REACH, is what 
>brings me the nine-fold gains.
>
>Intention and reach is senior to any dogma one chooses to adopt.
>
>Trom list members sometimes ask why TROM is not more well known.  Well, where 
>is the perfect harmony of some "Masterminds" to bring this about?
>
>I know a group with lower tech, but much more harmony, complementariness, and 
>much more widespread, helping many more people.
>
>Okay, Apple computers, some say, had the better tech, but IBM had the better 
>and larger Market agreements established.  I'm not compelling anyone to play 
>either game represented by this awkward example.  It is an ancient polarity 
>game.
>
>Even in my own small select group here in Connecticut, the four of us 
>trommers, we have yet to handle our minds and come up to that level of PERFECT 
>HARMONY to be able to sustain a perfectly complementary game re TROM and 
>resolving the apparency of a problem of an apparent stuck flow re TROM.
>
>Pete, with his confessed high TA, etc., is the ONLY ONE I know on this list 
>who exhibits the patience and love and tolerance and complementary attitude -- 
>and look at what he alone has contributed...just look, I don't need to say 
>more.
>
>No one on this list has presented any experiential knowledge, or "his-story" 
>that I did not already likewise know about, and even more than anyone on this 
>list has ever spoken up about.  I am not the only one who can say this about 
>themselves.  It is of no importance.
>
>Two days ago I had run on me one of the Power Processes and I ran off the 
>shame of being a "Nothing", dropping all the stories.  Even telling you this 
>is a "her-story".
>
>Pride is very very "floating" and quickly attaches itself to even the most 
>sublime realizations.  Beware, loved ones.  And I welcome your loving 
>corrections.
>
>Thank you, Pete, for all of your loving corrections
>
>The lightness grows on this list.  I can see the changes among ourselves.
>
>signing off as me, dropping the stories
>
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