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> 
>
>HI Colleen
>  looks like we need to add the 4th dimension to games and some new 
>terminology.
>
>
>complementary postulate situations are not  games. 
>
>
>
>non complementary postulate situations are games
>
>
>games are played on a scale of intention where a player starts with strong 
>intention and tends to win but racks up overts which erode willingness to play 
>and the strength of his intentions until he eventually is overwhelmed and 
>changes his postulate to "must not" play the game.
>
>
>now if we want a society that is interesting and fun we need games but when 
>someone loses the game we lose a competitor and we need competitors in order 
>to keep playing games and having fun so we need to do something to help the 
>loser get back into the game.
>
>
>James P Carse wrote "Finite and Infinite Games" where he states that when a 
>game gets to a point where someone is about to lose the winners can change the 
>rules and get the loser back on his feet so he can continue playing the game. 
>Examples are in farming communities farmers help each other plant and harvest 
>their crops. or if someones barn burns down everyone in the community comes 
>over to have a barn raising party.
>Jews had a tradition called jubilee:
>
>"This fiftieth year is sacred—it is a time of 
freedom and of celebration when everyone will receive back their 
original property, and slaves will return home to their families. "
>>—Leviticus 25:10
>So we need to look at how to play no games or to play infinite games.
>
>
>Keep on TROMing
>Pete
>
>
>
>
>>________________________________
>> From: Colleen K. Peltomaa <[email protected]>
>>To: [email protected] 
>>Sent: Wednesday, July 18, 2012 8:19 AM
>>Subject: [TROM1] RE Games
>> 
>>*************
>>The following message is relayed to you by  [email protected]
>>************
>>
>>
>>I have been welcoming the posts about games, both  complementary and  
>>non-complementary.  Here is how this reading is shifting my viewpoints:
>>
>>Only from my own subjective experience am I writing.  Right now I am reaching 
>>for -- and moving towards -- unconditional love, absolute impartiality.
>>
>>However, I do like to play a lighthearted "non-complementary" game, but as 
>>soon as I realize that the other party is much more serious about playing 
>>that game than I am, I go into a no-games, because I know that I, at this 
>>stage, will only succeed in dragging me back into overts and motivators, 
>>etc., and that I have already committed an overt by causing one to experience 
>>something that they are not willing to take lightly:  I wanted to play 
>>"bumper cars" and bumper cars looked very serious. Non-complementary.  Worse, 
>>distraction from finer games, or, in scientologese, "Dev-T".  
>>
>>For example, a finer game -  postulated problem of creating the foundations 
>>of a cleared civilization.  How much perfect harmony among "Masterminds" is 
>>needed to pull that one off?
>>
>>In all of my down-the-wholetrack sessions with R3x, repeatedly the overt 
>>against myself and others was simply that I got too serious.  The freedom is 
>>that I do not have to do this anymore, don't currently have a taste for it.  
>>Can I still get provoked?  More interested in playing with the concept of 
>>unconditional love.  But, the answer is "Yes", thus I exercise myself in 
>>preparation for Level 5 cycling through.
>>
>>So, I am not in unconditional love (calibrates at 540 on David Hawkins LOC, 
>>which can be done by e-metering), but more in a lower band of neutrality and 
>>acceptance, but that is much better than where I was.
>>
>>Trom, power processes, sedona method, and MY INTENTIONS, MY REACH, is what 
>>brings me the nine-fold gains.
>>
>>Intention and reach is senior to any dogma one chooses to adopt.
>>
>>Trom list members sometimes ask why TROM is not more well known.  Well, where 
>>is the perfect harmony of some "Masterminds" to bring this about?
>>
>>I know a group with lower tech, but much more harmony, complementariness, and 
>>much more widespread, helping many more people.
>>
>>Okay, Apple computers, some say, had the better tech, but IBM had the better 
>>and larger Market agreements established.  I'm not compelling anyone to play 
>>either game represented by this awkward example.  It is an ancient polarity 
>>game.
>>
>>Even in my own small select group here in Connecticut, the four of us 
>>trommers, we have yet to handle our minds and come up to that level of 
>>PERFECT HARMONY to be able to sustain a perfectly complementary game re TROM 
>>and resolving the apparency of a problem of an apparent stuck flow re TROM.
>>
>>Pete, with his confessed high TA, etc., is the ONLY ONE I know on this list 
>>who exhibits the patience and love and tolerance and complementary attitude 
>>-- and look at what he alone has contributed...just look, I don't need to say 
>>more.
>>
>>No one on this list has presented any experiential knowledge, or "his-story" 
>>that I did not already likewise know about, and even more than anyone on this 
>>list has ever spoken up about.  I am not the only one who can say this about 
>>themselves.  It is of no importance.
>>
>>Two days ago I had run on me one of the Power Processes and I ran off the 
>>shame of being a "Nothing", dropping all the stories.  Even telling you this 
>>is a "her-story".
>>
>>Pride is very very "floating" and quickly attaches itself to even the most 
>>sublime realizations.  Beware, loved ones.  And I welcome your loving 
>>corrections.
>>
>>Thank you, Pete, for all of your loving corrections
>>
>>The lightness grows on this list.  I can see the changes among ourselves.
>>
>>signing off as me, dropping the stories
>>
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>>
>>
>
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