*************
The following message is relayed to you by  [email protected]
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HELLO JONAH!

sORY TO SAY BUT YOU HAVE TO DO IT! DO TROM TILL LEVEL V

IT CANT BE EXPRESSED IN COMUNICATION!

NO MIND IS NO MIND! NOTHINGNESS! No one whants this! So you must have a game! No mind no significance! Mind significance!

All "ability" are doing or being or having so they are postulates! No power, no ability, not know, no desire, and you achive to no mind and find "your self"! "SO ALL IS JUST PERFECT"

DO YOU BELIVE? SO DO IT!DO TROM AND FIND FOR YOUR SELF!

LOVE!


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Today's Topics:

   1. Trom not working for you? (Colleen K. Peltomaa)
   2. Re: Cosmic History 14 (Paul Tipon)
   3. More on Cosmic History 14 and "The Games Universe" (Paul Tipon)
   4. Proof of Trom (Jonah Seymour)


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Message: 1
Date: Sun, 9 Mar 2014 21:25:01 -0400
From: "Colleen K. Peltomaa" <[email protected]>
To: [email protected]
Subject: [TROM1] Trom not working for you?
Message-ID:
        <caf4m2-33x8kmddss8uet36clhqkv2tdvbbovvkwmwe8o9-b...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"

I found out recently that self-invalidation and beating myself up was
eating into my ability to actually run a process --  because I did not meet
my self-expectations to do it yesterday.

Tolle answered this nicely for me:

http://www.youtube.com/watch?v=bdMEtpXoMkY
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Message: 2
Date: Sun, 9 Mar 2014 21:24:58 -0700
From: Paul Tipon <[email protected]>
To: The Resolution of Mind  list <[email protected]>
Subject: Re: [TROM1] Cosmic History 14
Message-ID: <[email protected]>
Content-Type: text/plain; charset="us-ascii"; Format="flowed";
        DelSp="yes"

Hi All,

Comments interspersed below.

Paul

On Mar 4, 2014, at 7:41 AM, Pete Mclaughlin wrote:
14.The Games Universe

To all intents and purposes, the whole big ruined mess left after
the fall of home universe is the games universe vastly expanded
with the residue of all of the prior creations. And with the game
twisted beyond belief by the introduction of the penalty universe
materials and agreements. This is what we referred to as the games
universe later on the track. It is the first of the big
compulsively agreed- upon universes where we were no longer in full
control of the creation of reality.

Every idea here is only true because one sees it as so.  Again, the
only factor that can have any sway over a God is that of the God
himself.  One can still have Home Universe if one desires.  Obviously
that is not the desire.  Not the most importance.

Being a Level 5, TROM completion, I now observe and participate as I
choose.  My game is to always have the flexibility to play a game or
not play a game.  I am currently practicing the ability, the free
will to change my mind, to alter my importances, to play a game or
not play a game.  To influence or not influence.  I typically choose
on the side of influencing for the better but in doing so I realize
that I cannot change other's importances, their minds.  So, I don't
take a loss but have compassion and love for those still trapped
within the compulsiveness of their minds and who are unable to change
beyond the rigors and control that their minds deal them.
In spite of all this, you were still a god; But a badly aberrated
one. You were still immune to force and knew it, but your mockups
could be hurt and you were now subject to counter-emotion to some
degree because you could really loose something. In the home
universe era, this wasn't true. You could always mock something up
again and your home universe knew no law but your own.

Loosing something, really loosing something is a state of mind, a
viewpoint.  Nothing more.  Can't you have something else?  A
duplicate or a substitute just as good if not better.  Couldn't you
re-mock up the original or a better, in PT original?  This all has to
do with whether it's a Home Universe or a common, among others universe.
The body types, styles of mockups, etc. were quite varied in this
period. The penalty universes used 64 different body types of which
only one was truly human. Older styles such as people manifesting
as clouds or whatever were also in use. There was no pattern or
organization to the universe similar to the way our galaxy is
structured. It was just a hodge-podge of planets, flat-earths,
pictures hanging in the sky, or whatever and it all just sort of
drifted around. Individuals claimed areas and marked them off by
filling the areas with faint light of various colors so that space
itself appeared to be a sort of patchwork quilt. The old proponents
of the one dimensional creation system also often filled their
space with music of some sort or another. These were not sound
vibrations but simply a musical telepathic wave that permeated
their areas.

A few decades ago I realized there was a part of me that was a
cloud.  A cloud that only I could see and communicate with.  I would
consult it for answers and help.  This would be much like one looking
upwards and outwards while being in deep thought.  It was part and
parcel to deep thought.
The games leaned towards the intellectual side since we were not
yet very concerned with force and motion. These included things
that could be thought of as godlike equivalents of chess and cards
and various strategy games. They also included the old valence game
and various other games of one-upmanship where the opponents tried
to psych each other out in various ways. Elaborate mockups were
often built as prizes, or sometimes a period of service was
wagered. There is not as much motion as you might expect because
much of the motion was still non-linear (objects in motion might
jump the way a knight only touches certain squares in chess without
passing through the intermediate points).

The Games Universe goes on for a very long time. Some characters
are so bad that you want them out of the game but you have no way
of doing this. Everyone thinks this but of course nobody agrees on
who should be thrown out.

Been there, done that and hit the same wall.
Finally a solution is proposed. A lower universe could be built and
the undesirables sentenced to it. But a mechanism was needed to fix
the convicts up so that they couldn't just pop back up and cause
more trouble.

So the remnants of all of the penalty universes were strung
together. Remembering the hate and urge to destroy that occurred
during the fall of home universe, this is used at the end of each
positive goal to attach a negative goal to it.  ie., the positive
(but degrading) penalty universe goals such as the goal to eat were
paired with their opposites such as the goal to starve. The
negative goal swings the victim around to the next positive goal
and makes him go round and round through these penalty goals. This
is called the treadmill. With the attachment of the negative goals
it became a self perpetuating cycle that is supposed to set the bad
guys up to do each other in forever. This is a very popular idea.
It is probably the first time after the collapse of home universe
that everybody agreed on something.

I suggest that if one is playing with positive goals and or negative
goals that one is currently in this tread mill by one's own choice to
work with good and/or bad goals with the end result of only having
the one of the goals survive.  The same as vanishing or eliminating a
bad goal by putting a good goal in its place or vice versa of
course.  The same is true in playing with past incidents vs. current,
present time incidents.  It's all just a treadmill.

One needs to rise above this game, transcend it and get into handling
the cause, one's mind and its compulsions.
Needless to say, everyone builds this thing intending it for use on
the bad guys rather than themselves and of course everyone
eventually gets tossed in. The treadmill leads the person down into
what we came to call the Motion or Motions Universe.

Yes, one being on a treadmill leads one to believe that fixing the
treadmill phenomena is the path out.  It therefore leads one into
being engrossed with the treadmill and its motion and looking for the
answer, the way out through engaging deeper and deeper into the
mechanics of the tread mill.  Obviously this is not the way out.
This is only a lower subset of the larger difficulty, the difficulty
that is no longer being addressed.

Sent from my iPad

Keep on TROMmoing, Paul
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Message: 3
Date: Sun, 9 Mar 2014 21:36:22 -0700
From: Paul Tipon <[email protected]>
To: [email protected]
Subject: [TROM1] More on Cosmic History 14 and "The Games Universe"
Message-ID: <[email protected]>
Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed

I highly suggest and recommend that one proceeds with TROM to it's
completion and achieves 'Freedom from Games'.  Playing with
postulates, past, present and future, playing with complimentary and
non-complementary postulates is a means to just being better at
playing a game.  It does not achieve for one, 'Freedom from Games',
the ability achieved from and upon completing Level 5 of TROM.

Keep on TROMmoing, Paul


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Message: 4
Date: Sun, 9 Mar 2014 23:59:35 -0500
From: Jonah Seymour <[email protected]>
To: [email protected]
Subject: [TROM1] Proof of Trom
Message-ID:
        <CAHLSBV9+h0UaFtVa7jxyXp99xe-xuCwrEqE=_9diq6wot61a=w...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"

Hello All,

I'm curious as to whether anyone can attest to witnessing or allow me to
witness proof of TROM's described abilities.

Has anyone seen person know something there would be no "normal" means of
knowing?

Anyone want to demonstrate it to me? I can give you my address and you
remote view what colour of shirt I'm wearing.

I promise you won't turn into my trick monkey. Someone attesting to the
workability of TROM once is all we need.

Another question is why hasn't anyone/why aren't we demonstrating psionic
abilities to promote TROM. I understand the mainstream media would act as
if it doesn't exsist, but with social networking today, we could still
reach alot of people with a quite tangible motivation to clear themselves.
It could be a catalyst for clearing the planet.

I hope I don't sound like a skeptical Scrooge... The fact that TROM is
claiming such spectacular benefits at no charge leads me to suspect that it
does in fact work. My personal experience with Ri and L2 is also a
contribution.

The datum that TROM is based on Boolean logic is also quite impressive...
Could someone help me learn/direct me to a place where I can learn to fully
understand the logic and algebra behind Dennis's tech. And understand how
he made each step and conclusion in the creation of TROM?

I would be interested to hear from anyone who's completed level 4 and
beyond. Slim, you've walked through walls, haven't you? :-) Alberto,
Colleen suggested I run this query to you. :-)

Sincerely,

Jonah
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End of Trom Digest, Vol 116, Issue 26
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