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>From Dennis:
*The Law of Duality.* This states that the assignment of importance to a thing, or class of things, automatically assigns importance to the opposite or absence of those things. Thus, if life is considered important, then death -- the absence of life -- has also been granted importance. If the concept of ‘self’ is considered important, then the concept of ‘not-self’ is thereby also granted importance. From this law we see the proliferation and self-perpetuating nature of games. The evaluation of things, one against the other, is achieved by the noting of differences and similarities between them. The ease of evaluation is inversely proportional to the considered spatial and/or temporal separation of the things being compared. Thus, evaluation is easiest when the two things are placed side by side in the same moment of time. The limit is reached when the two things are viewed simultaneously, for then no time elapses while the attention shifts from one to the other. Thus, a ‘then’ importance and a ‘now’ importance are best evaluated when viewed simultaneously in the same moment of time - now. --Dennis
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