*************
The following message is relayed to you by  [email protected]
************
>From Dennis:

*The Law of Duality.* This states that the assignment of importance to a
thing, or class of things, automatically assigns importance to the opposite
or absence of those things. Thus, if life is considered important, then
death -- the absence of life -- has also been granted importance. If the
concept of ‘self’ is considered important, then the concept of ‘not-self’
is thereby also granted importance. From this law we see the proliferation
and self-perpetuating nature of games.

The evaluation of things, one against the other, is achieved by the noting
of differences and similarities between them. The ease of evaluation is
inversely proportional to the considered spatial and/or temporal separation
of the things being compared. Thus, evaluation is easiest when the two
things are placed side by side in the same moment of time. The limit is
reached when the two things are viewed simultaneously, for then no time
elapses while the attention shifts from one to the other.

Thus, a ‘then’ importance and a ‘now’ importance are best evaluated when
viewed simultaneously in the same moment of time - now.

--Dennis
_______________________________________________
Trom mailing list
[email protected]
http://lists.newciv.org/mailman/listinfo/trom

Reply via email to