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Hi Robin,

Thanks for your answer.

I added more questions in your response in case you could clarify it a bit
more. Don't worry about answering each one of them. Perhaps one paragraph
could answer them all. I just used a lot of questions to try to show you
what is my current level of knowledge since I haven't been in the CoS and
have done very few of other processing besides Trom.

2017-02-09 8:28 GMT-02:00 The Resolution of Mind list <[email protected]
>:

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> Hi Marcus,
>
> Re. Part 1 of your inquiry:
>
> Let's take a look at the command first.
> It's quite straight forward:
>
>     "Get the idea of being (forced to know)"
>
> (E.g. for the 1st class of the eight classes of overwhelm)
>
> The general key-word in that command is the word "idea".
> It specifies the flavor of process we're dealing with.
> In order to understand that, please see definition below:
>
> [CONCEPT RUNNING, the preclear “gets the idea” of knowing or not being and
> holds it, the while looking at his time track. The concept runs out, or the
> somatic it brings on runs out, and the concept itself is run. It is not
> addressed at individual incidents but at hundreds. (Scn 8-80, p. 29)]
>
> Now, what is an idea?
> This can be described in terms of what it isn't or in terms of
> its opposite. E.g.
> OBJECTIVE, dictionary definition "of or having to do with a material object
> as distinguished from *a mental concept, idea or belief*."
>
> So an idea can be best considered as "a mental concept" for our purposes.
>

That definition of concept running is very clarifying to me. I even read
the book of where it's from very recently but the book didn't contain any
examples so I didn't connect it with level 4.


>
> Your analysis of "know" into the two distinct meanings is quite right.
> But in my view it is easier to think about it in terms of postulates at L4.
> Namely opposing postulates. (In this case your's would be MNK
> while your opponent's is MBK. Which are opposing or conflicting
> each other).
>
> The explanatory text in the L4 section of the TROM material talks
> about "punch the concept into your mind" or "now punch out the "forced
> to know" [note: this is equivalent to: "Must Be Known" (= MBK) postulate]
>
>
Now, I liked this part of your response because it went a little more into
the specifics. But, I read from previous list contributors which also
suggested the use of pure postulates in level 4 (mind that the idea of
postulate processing is an idea that is still new and confusing to me in
practical manners so I may be using it wrongly here). Some of them
described the overwhelm level as being a situation where there are no more
opposing postulates since the game has already ended. So I'm supposing
there would be no more MNK in the example you gave. Is that correct? This
is the part where it starts getting confusing.

So should I get the idea of an artificial complementary postulates
situation MK + MBK with something else which would identify the overwhelm?

Or should I mockup the game situation (MNK vs MBK) with an extiguishing of
my MNK postulate? How would that be? Because it seems the example you gave
me looks very similar to a Level 5 process.

And if it's supposed to be like a Level 5 similar process (I'm makig a big
assumption now that level 5 is also concept running or very similar) should
I use a mock up or a real object at a distance to represent my opponent?

What would be the main differences of level 4 and level 5 running regarding
each individual command? Like, how would it be different to run an
overwhelm in level 5 compared to the running of it in level 4? (I'm asking
this one because Dennis enters in much much more detail about level 5
compared to level 4)


> That leads immediately to the answer of your 2nd part of the question:
>
>> 2) Could you describe how was your mental process of doing level 4,
>> meaning
>> what words (commands, synonimous of know, etc) did you use and what
>> visualizations or steps did you go through mentally until new material
>> showed up.
>>
>
> The mental process, as far as I do it, does not contain any visualizations,
> thinkingness in terms of phrases or symbols. There are no pictures involved
> nor emotions or feelings. Its simply putting up the mental concept
> of the overwhelm situation. It could be described as the generic idea,
> essence or abstraction of a myriad of exemplary events.
>
> This mental activity will cause the show-up of feelings like guilt, blame,
> shame, regret or even whole scenes. Time break as necessary.
> Then repair your demand for havingness by your favorite method.
>
> I hope this shed some light on the issue.
>
> Success
>
> Robin
>
>
Marcus
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