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Hi Karalee,

Sometimes I will use alternative commands from the original L3, which could
be things like 'have the intention to have it happen (exactly as it was or
as close as I can have) again' or 'get the other people's
intentions/conclusions (at that time) again'. These are the closest ones to
postulate-based that I have used. I don't know if that is good practice for
long term learning of the skill, I use it as a last resort when the only
things that seem to bother me still are these postulates and conclusions.

Marcus

Em 21 de abr de 2017 3:11 PM, "The Resolution of Mind list" <
[email protected]> escreveu:

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>
> Hello, Trommers,
>
> Question:
> When you do Level Three timebreaking do you put any structure into it, or
> formalize it in any way, or is it "free-floating"? Is it incident-based or
> postulate-based?
>
> Since Dennis was lucid enough to realize the universe is life and
> postulates it makes sense to begin postulate-based timebreaking asap, even
> during Level Three.
>
> In Scientology we learned a very simple repetitive technique and I only
> know to call it as "Repeater Tech". It nulls or flattens a postulate and
> its opposer, because punching in the postulate brings up related scenes to
> be timebroken.
>
> For example, for the last few days I've been running "There is no
> solution", alternating with "There is a solution". It is being quite
> productive of change and cognitions/releases, bringing up whatever in the
> past relates to that postulate set.... quite a lot to timebreak actually...
> eyes wide open, hehe.
>
> RI before, during and after as prescribed by Dennis.
>
> Repeater technique to resolve hangups re the "To Know" postulate set might
> be out-gradient or unreal; however, for example for a person with a
> dominating must-be-known postulate, it might run better re-worded as "I
> must be important", etcetera... whatever reads and engages the mind to
> cough up plenty of scenes to timebreak and take the edge off the fixedness
> of "must be known".
>
> At the least this repeater style processing breaks up the IP, whereas
> Level Five processes would run, for example:
>
> "The solution must be known"
> versus
>  "Must not know the solution"
>
> (... if I worded that correctly ... someone can help me get the exact
> correct wordings.)
>
> The reason this "TO SOLVE" IP is such a productive postulate set is
> because the mind can be problem hungry. Dennis jokes about the husband who
> set out to fix something small in the house and ended up with a disaster -
> an even bigger problem, and "To solve ..." is a life-goal in games play.
>
> Where would "To Solve" fit within Dennis' scale of goals? From my
> experience with running lesser goals, the process gradiently works the
> mind's way up the scale into at least "To Create".
>
> It always feels real good to break up a longstanding IP.
>
> I'm not saying Repeater Tech will completely and permanently resolve the
> mind, and it is important to continue until Level Five is consistently
> approachable and meaningful for permanent case resolution: a voluntary
> games player that is able to go into and out of a no games condition at
> will.
>
> Make it fun,
> Karalee
>
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