On Fri, 22 Sep 2000 [EMAIL PROTECTED] wrote:

> What ever happened to releasing source code?  If any of the freely
> available RealPlayer SDK's were used, I see no reason not to include
> source code.  Why does this Matt Camp guy gets some Licensed RealAudio
> technology bullshit while people who are perfectly capable of coding a
> better system have to suffer?  gay.

First of all, the "RealSystem technology" that I refer to in the
documentation is the RealSystem SDK available from RealNetworks at
<http://www.real.com/devzone/>.  If you have downloaded it and read the
license agreement, you'll know that the paragraph at the bottom of my
LICENSE and README files is the required form of attribution for that SDK.

I would like to release the source code, but the problem is that it
contains (modified) sample code from the SDK.  Perhaps it was a mistake to
use the sample code, but it allowed me to get started faster.  Earlier
today I asked the developer relations manager at RealNetworks if I can
give the source code to people who have downloaded the SDK and can prove
it by giving me the checksum of the archive file.  So I don't want to hold
it back; I just have to follow the rules.

-- 
Matt Campbell
Web site:  http://www.crosswinds.net/~mattcamp/
ICQ #:  33005941


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