the txt format in attachment.
appreciate the reply...

Turbin 3.0 core Specification
                ------nirvana edtion

Contents

Status 
.................................................................................................

        Changes in this document since 
v3.0...........................................

Preface 
...............................................................................................


        Who should read this document 
..................................................
        API Reference 
.............................................................................

        Other Java?Platform 
Specifications..........................................
        Other Important References 
........................................................
        Providing 
Feedback.....................................................................

        Acknowledgements 
.....................................................................

Chapter 1: 
Overview..........................................................................

        What is a 
Pipeline?........................................................................

        What is a Valve? .......................................................
        What is a Rundata? .......................................................
        An 
Example.................................................................................

        Relationship to turbine3.x Platform  .....................
Chapter 2: The RunData Interface 
......................................................
        Parameters 
...................................................................................

        Attributes 
.....................................................................................

        RunData Life Cycle ......................................................
        Loading and Instantiation 
...................................................
        
Initialization........................................................................

        Valve Handling 
...............................................................

Chapter 3: The Valve Interface 
......................................................
        Service Handling Methods 
.........................................................

        Controller valve support 
...................................................
                Condition valve support
                        If valve
                        Case valve
                        While valve
                Terminal valve support
                        Break valve
                        Continue valve
                        Exit vavle

        Functional valve support

        Valve Life Cycle 
........................................................................
        Loading and Instantiation 
...................................................
        
Initialization........................................................................

        Service Handling 
...............................................................

Chapter 4: The Pipeline Interface 
......................................................
        Status Methods .........................................................
        Pipeline Life Cycle 
........................................................................
        Loading and Instantiation 
...................................................
        
Initialization........................................................................


Status
        Changes in this document since v3.0
        because this is the first nirvana specification...
        no changs take place...
        welcom join the specification team

        members:
                [EMAIL PROTECTED]

Preface
        ***target

        ***Who should read this document
                �� Nirvana target to establish a software component specification .
        The principle based on the composition.Throgh pipelines,user compose the
        sigle function components to complication components to solve problems.

        This document is intended for consumption by:

                �� Nirvana developer and others who take care of component tech
        that want to provide pipeline implementation...

                �� turbine3.x users that want to undstand the principle of nirvana.

        Please note that this specification is not a User��s Guide and is not 
intended to be used as
        such.

        ***API Reference

                The Nirvana API Reference, v3.0 provides the complete description of 
all 
the interfaces,
        classes, exceptions, and methods that compose the Nirvana API. This 
document contains the
        full specification of class, interfaces, method signatures and 
accompanying javadoc that
        defines the Servlet API.

        ***Other Java?Platform Specifications
        lack

        ***Other Important References
        lack

        ***Providing Feedback

                The success of the Java Community Process depends on your 
participation 
in the community.
        We welcome any and all feedback about this specification. Please e-mail 
your comments to:
                [EMAIL PROTECTED]
        Please note that due to the volume of feedback that we receive, you will 
not normally receive
        a reply from an engineer. However, each and every comment is read, 
evaluated, and archived
        by the specification team.

        ***Acknowledgements


Chapter 1: Overview
        //login.xml
<map>
        <valveListener className="ValidationValve.class" id="validation"/>
        <valveListener className="WriteLogValve.class" id="writeLog"/>
        <valveListener className="LoginSuccessValve.class" id="loginSuccess"/>
        <valveListener className="LoginFailurValve.class" id="loginFailure"/>

        <pipeline id="login" >
                <valve type="FUNCTION" bindId="validation"/>
                <valve type="IF" parameter="login.flag==true">
                        <pipelineRef id="loginSuccess"/>
                <valve type="ELSE"/>
                        <pipelineRef id="loginFailure"/>
                        <valve type="EXIT"/>
                </valve>
                <valve type="FUNCTION" bindId="getUserInfo"/>
                <valve type="SWITCH" parameter="user.sex">
                        <valve type="CASE" value="0">
                                <pipelineRef id="sex0"/>
                                <valve type="EXIT"/>
                                <valve type="BREAK"/>
                        </valve>
                        <valve type="CASE" value="1">
                                <pipelineRef id="sex1"/>
                                <valve type="BREAK"/>
                        </valve>

                </valve>
                <valve type="FUNCTION" bindId="writeLog">
        </pipeline>

        <pipeline id="loginSuccess">
                <valve type="FUNCTION" bindId="loginSuccess,writeLog"/>
        </pipeline>

        <pipeline id="loginFailure">
                <valve type="FUNCTION" bindId="loginFailure">
        </pipeline>

</map>

<map>
        //turbine.xml
        <pipeline id="turbine">

                <valve type="FUNCTION" bindId="sessionValidaor"/>
                <valve type="IF" parameter="flag.hasLogin==false">
                        <valve type="FUNCTION" bindId="doLogin"/>
                        <valve type="EXIT"/>
                </valve>
                <valve type="IF" parameter="hasAction==true">
                        <pipelineRef id="ActionLoder"/>
                </valve>
                <valve type="IF" parameter="hasPage==true">
                        <pipeline id="PageLoader"/>
                </vavle>

        </pipeline>
</map>
        //progrm

        nirvana.Map map = new nirvana.Map("login.xml");
        nirvana.Pipeline.transport(runData,map);
        String html = render.render(runData);

                when u want to transport a RunData Object through a Pipeline according 
a 
map,
        what happend:
                first a Pipeline gets the map,and puts the RunData object into 
itself.then
        according the map, routes the Rundata Object to first valve and finds it 
is a Function Valve,so
        invokes the valve's service method,which invokes the listeners service 
method ,then
        continue go and find the next valve and find it is a IF valve,get the 
condition is
        login.flag,so check the login.flag in pipeline's status whether it is 
true,if true,then
        put the next valves or pipeline into IF valve's true line(true line like a 
vector)
        until find a ELSE valve or end of this IF valve,
        then it execute the IF valve's  true line's valve or pipleline one by one.
        if find the login.flag is false,
        it ommits valves until it finds a ELSE valve or end of the IF valve,then 
put the valve or pipeline
        between the ELSE valve and the end of IF valve into it's false line(false 
line like vector)
        when meeting the
        end IF valve and execute the false line valves one by one. next find a 
EXIT valve,then
        the rundata exit the pipeline
        if the login.flag is true, next valve will encounter.it is a funcation 
valve invoke the valve and
        get the next valve,it is a swith valve...






        ***What is a Pipeline?
        The idea of a pipeline is being taken from Catalina in its entirety :-) I 
would like to take
        the idea further and implement Valves instead of hardcoding particular 
methods in a pipeline.
        It would be more flexible to specify Valves for a pipeline in an XML file 
(we can also rip off
        the digester rules from T4) and have transport() as part of the interface. 
So a set of Valves
        would be added to the pipeline and the pipeline would 'invoke' each valve. 
In the case
        Turbine each Valve would produce some output to be sent out the pipe. I 
think with another
        days work this can be fully working.



        ***What is a Valve?
        lack

        ***What is a Rundata?
        lack

        ***An Example
        lack

        ***Relationship to turbine3.x Platform
        lack

Chapter 2: The RunData Interface

        ***Parameters
        lack

        ***Attributes
        lack

        RunData Life Cycle
        lack

        Loading and Instantiation
        lack

        Initialization
        lack

        Valve Handling
        lack

Chapter 2: The Valve Interface
        lack

        ***Service Handling Methods
        lack


        ***Controller valve support
        lack

                ***Condition valve support
                lack

                        ***If valve
                        lack

                        ***Case valve
                        lack

                        ***While valve
                        lack

                ***Terminal valve support
                        lack

                        ***Break valve
                        lack

                        ***Continue valve
                        lack

                        ***Exit vavle
                        lack


        ***Functional valve support
        lack

        ***Valve Life Cycle
        lack

        ***Loading and Instantiation
        lack

        ***Initialization
        lack

        ***Service Handling
        lack

Chapter 2: The Pipeline Interface

        ***Status Methods
        lack

        ***Pipeline Life Cycle
        lack

        ***Loading and Instantiation
        lack

        Initialization
        lack
        

_________________________________________________________________
������� MSN Explorer��http://explorer.msn.com/lccn/intl.asp
Turbin 3.0 core Specification
                ------nirvana edtion

Contents

Status 
.................................................................................................
        Changes in this document since 
v3.0...........................................

Preface 
...............................................................................................

        Who should read this document 
..................................................
        API Reference 
.............................................................................
        Other Java� Platform 
Specifications..........................................
        Other Important References 
........................................................
        Providing 
Feedback.....................................................................
        Acknowledgements 
.....................................................................

Chapter 1: 
Overview..........................................................................
        What is a 
Pipeline?........................................................................
        What is a Valve? .......................................................
        What is a Rundata? .......................................................
        An 
Example.................................................................................
        Relationship to turbine3.x Platform  .....................
Chapter 2: The RunData Interface 
......................................................
        Parameters 
...................................................................................
        Attributes 
.....................................................................................
        RunData Life Cycle ......................................................
        Loading and Instantiation 
...................................................
        
Initialization........................................................................
        Valve Handling 
...............................................................

Chapter 3: The Valve Interface 
......................................................
        Service Handling Methods 
.........................................................

        Controller valve support 
...................................................
                Condition valve support
                        If valve
                        Case valve
                        While valve
                Terminal valve support
                        Break valve
                        Continue valve
                        Exit vavle

        Functional valve support

        Valve Life Cycle 
........................................................................
        Loading and Instantiation 
...................................................
        
Initialization........................................................................
        Service Handling 
...............................................................

Chapter 4: The Pipeline Interface 
......................................................
        Status Methods .........................................................
        Pipeline Life Cycle 
........................................................................
        Loading and Instantiation 
...................................................
        
Initialization........................................................................

Status
        Changes in this document since v3.0
        because this is the first nirvana specification...
        no changs take place...
        welcom join the specification team

        members:
                [EMAIL PROTECTED]

Preface
        ***target

        ***Who should read this document
                �� Nirvana target to establish a software component specification .
        The principle based on the composition.Throgh pipelines,user compose the
        sigle function components to complication components to solve problems.

        This document is intended for consumption by:

                �� Nirvana developer and others who take care of component tech
        that want to provide pipeline implementation...

                �� turbine3.x users that want to undstand the principle of nirvana.

        Please note that this specification is not a User��s Guide and is not 
intended to be used as
        such.

        ***API Reference

                The Nirvana API Reference, v3.0 provides the complete description of 
all 
the interfaces,
        classes, exceptions, and methods that compose the Nirvana API. This 
document contains the
        full specification of class, interfaces, method signatures and accompanying 
javadoc that
        defines the Servlet API.

        ***Other Java� Platform Specifications
        lack

        ***Other Important References
        lack

        ***Providing Feedback

                The success of the Java Community Process depends on your 
participation in 
the community.
        We welcome any and all feedback about this specification. Please e-mail 
your comments to:
                [EMAIL PROTECTED]
        Please note that due to the volume of feedback that we receive, you will 
not normally receive
        a reply from an engineer. However, each and every comment is read, 
evaluated, and archived
        by the specification team.

        ***Acknowledgements


Chapter 1: Overview
        //login.xml
<map>
        <valveListener className="ValidationValve.class" id="validation"/>
        <valveListener className="WriteLogValve.class" id="writeLog"/>
        <valveListener className="LoginSuccessValve.class" id="loginSuccess"/>
        <valveListener className="LoginFailurValve.class" id="loginFailure"/>

        <pipeline id="login" >
                <valve type="FUNCTION" bindId="validation"/>
                <valve type="IF" parameter="login.flag==true">
                        <pipelineRef id="loginSuccess"/>
                <valve type="ELSE"/>
                        <pipelineRef id="loginFailure"/>
                        <valve type="EXIT"/>
                </valve>
                <valve type="FUNCTION" bindId="getUserInfo"/>
                <valve type="SWITCH" parameter="user.sex">
                        <valve type="CASE" value="0">
                                <pipelineRef id="sex0"/>
                                <valve type="EXIT"/>
                                <valve type="BREAK"/>
                        </valve>
                        <valve type="CASE" value="1">
                                <pipelineRef id="sex1"/>
                                <valve type="BREAK"/>
                        </valve>

                </valve>
                <valve type="FUNCTION" bindId="writeLog">
        </pipeline>

        <pipeline id="loginSuccess">
                <valve type="FUNCTION" bindId="loginSuccess,writeLog"/>
        </pipeline>

        <pipeline id="loginFailure">
                <valve type="FUNCTION" bindId="loginFailure">
        </pipeline>

</map>

<map>
        //turbine.xml
        <pipeline id="turbine">

                <valve type="FUNCTION" bindId="sessionValidaor"/>
                <valve type="IF" parameter="flag.hasLogin==false">
                        <valve type="FUNCTION" bindId="doLogin"/>
                        <valve type="EXIT"/>
                </valve>
                <valve type="IF" parameter="hasAction==true">
                        <pipelineRef id="ActionLoder"/>
                </valve>
                <valve type="IF" parameter="hasPage==true">
                        <pipeline id="PageLoader"/>
                </vavle>

        </pipeline>
</map>
        //progrm

        nirvana.Map map = new nirvana.Map("login.xml");
        nirvana.Pipeline.transport(runData,map);
        String html = render.render(runData);

                when u want to transport a RunData Object through a Pipeline according 
a 
map,
        what happend:
                first a Pipeline gets the map,and puts the RunData object into 
itself.then
        according the map, routes the Rundata Object to first valve and finds it is 
a Function Valve,so
        invokes the valve's service method,which invokes the listeners service 
method ,then
        continue go and find the next valve and find it is a IF valve,get the 
condition is
        login.flag,so check the login.flag in pipeline's status whether it is 
true,if true,then
        put the next valves or pipeline into IF valve's true line(true line like a 
vector)
        until find a ELSE valve or end of this IF valve,
        then it execute the IF valve's  true line's valve or pipleline one by one.
        if find the login.flag is false,
        it ommits valves until it finds a ELSE valve or end of the IF valve,then 
put the valve or pipeline
        between the ELSE valve and the end of IF valve into it's false line(false 
line like vector)
        when meeting the
        end IF valve and execute the false line valves one by one. next find a EXIT 
valve,then
        the rundata exit the pipeline
        if the login.flag is true, next valve will encounter.it is a funcation 
valve invoke the valve and
        get the next valve,it is a swith valve...






        ***What is a Pipeline?
        The idea of a pipeline is being taken from Catalina in its entirety :-) I 
would like to take
        the idea further and implement Valves instead of hardcoding particular 
methods in a pipeline.
        It would be more flexible to specify Valves for a pipeline in an XML file 
(we can also rip off
        the digester rules from T4) and have transport() as part of the interface. 
So a set of Valves
        would be added to the pipeline and the pipeline would 'invoke' each valve. 
In the case
        Turbine each Valve would produce some output to be sent out the pipe. I 
think with another
        days work this can be fully working.



        ***What is a Valve?
        lack

        ***What is a Rundata?
        lack

        ***An Example
        lack

        ***Relationship to turbine3.x Platform
        lack

Chapter 2: The RunData Interface

        ***Parameters
        lack

        ***Attributes
        lack

        RunData Life Cycle
        lack

        Loading and Instantiation
        lack

        Initialization
        lack

        Valve Handling
        lack

Chapter 2: The Valve Interface
        lack

        ***Service Handling Methods
        lack


        ***Controller valve support
        lack

                ***Condition valve support
                lack

                        ***If valve
                        lack

                        ***Case valve
                        lack

                        ***While valve
                        lack

                ***Terminal valve support
                        lack

                        ***Break valve
                        lack

                        ***Continue valve
                        lack

                        ***Exit vavle
                        lack


        ***Functional valve support
        lack

        ***Valve Life Cycle
        lack

        ***Loading and Instantiation
        lack

        ***Initialization
        lack

        ***Service Handling
        lack

Chapter 2: The Pipeline Interface

        ***Status Methods
        lack

        ***Pipeline Life Cycle
        lack

        ***Loading and Instantiation
        lack

        Initialization
        lack


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