Hello all,
I'm currently trying to set up a quick prototype using Turbine/Velocity.
It is not going bad so far, but it looks like Turbine is actively being
changed at this time.
I tried to do my prototype with the 2.2a version, but could not reach a
stable state so far between sources and binaries release. As well a lot of
classes changed from 2.1 like VelocityScreen, Context, etc... this makes it
a nightmare for the learning curve.
I then saw the 3.0 release from yesterday, I tried to set it up without
success.
I tried to build it from CVS so that I had a match source/binaries, I did
not succeed without having an impressive list of errors during the build and
did not have the time to investigate.
It looks like there is a massive change (thus the 3.0 version I guess) going
on currently and I think the torque separation does not help. Right now.
I switched back to 2.1 and I'm now able to debug the source code of my
screens and all things that were not working in 2.2 and 3.0 are working
perfectly in 2.1 (delta the change in the layout for $renderer and such).
Mainly:
- doing a $page.setTitle() in a screen and doing a $page.Title in the
layout works in 2.1, not in 3.0, it sends back nothing. What is supposed to
be the evaluation order between layouts, screen and navigations ?
- I'm not able to get my screen objects (ie classes) to be loaded for some
reasons in 3.0 (I could not set up the environment quickly so I did not dig
into it) while it works in 2.1.
I just saw that the 1 parameter Class.forName() is used to get the classes
in 3.0...Is that really appropriate ? I would use the
ThreadContextClassLoader here...
All in all, congrats to everyone here, the code is incredibly clean.
--
St�phane Bailliez
Software Engineer, Paris - France
iMediation - http://www.imediation.com
Disclaimer: All the opinions expressed above are mine and not those from my
company.
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