> One question is whether to apply the patch in #1355 to make tg widgets > automatically call ET() in genshi templates. The main problem with the > patch is that if people already have the ET() calls, they will break. > It's probably possible to fix that, by monkey patching Genshi's ET and > making it a no-op if the argument is already an ElementTree. In fact, > I'll have a look at doing that now.
That would be fantastic. If you can have ET() or no ET(), that would be the perfect solution. If not I still think we should apply #1355 to the 1.1 branch as soon as it's created, because it will make lots of people's lives easier when upgrading to 1.1. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "TurboGears Trunk" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/turbogears-trunk?hl=en -~----------~----~----~----~------~----~------~--~---
