Michael Shulman wrote: > Hello, I'm very new to both python and OpenGL, but I'm catching on > pretty quick, > and trying to make a little game. I'm stuck on being able to do this > point-in-polygon test though. > Everyone seems to say that I should create a ray and see how many sides > of a polygon it intersects, (even vs odd) > but I have no idea how to go about setting this up.
Googling 'python point polygon' finds quite a few useful pages including this Python implementation: http://www.ariel.com.au/a/python-point-int-poly.html Other links of interest: http://www.faqs.org/faqs/graphics/algorithms-faq/ see 2.03 http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html Kent _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor