http://www.nabble.com/file/p22982720/button.py button.py http://www.nabble.com/file/p22982720/dieview.py dieview.py http://www.nabble.com/file/p22982720/graphics.py graphics.py http://www.nabble.com/file/p22982720/msdie.py msdie.py http://www.nabble.com/file/p22982720/roller.py roller.py
Im' trying to get this dice game to work and i'm having the worst time to get it to work :\ I'm a total noob and just a BEGINNER. I can't seem to get the buttons to work.Basically they are constructed and maybe activated in the main program, andI need to be able to use them in the functions roll() and turn() i believe. CAn anyone help to get this to work?? roller.py #!/usr/bin/python # roller.py # Graphics program to roll a pair of dice. Uses custom widgets # Button and GDie. from random import randrange from graphics import GraphWin, Point from graphics import* from button import Button from dieview import DieView def main(): intro() scoreA = 0 scoreB = 0 # create the application window win = GraphWin("Dice Roller", 600,400) win.setCoords(0, 0, 400, 150) win.setBackground("green2") # Draw the interface widgets die1 = DieView(win, Point(90,120), 40) die2 = DieView(win, Point(210,120), 40) die3 = DieView(win, Point(90,60), 40) die4 = DieView(win, Point(210,60), 40) die5 = DieView(win, Point(150,90), 40) rollButton = Button(win, Point(150,30), 150, 10, "Roll Dice") rollButton.activate() passButton = Button(win, Point(150,10), 150, 10, "Pass Turn") passButton.activate() scoretext1 = Text(Point(300,120),"Player A Score:").draw(win) scoretext2 = Text(Point(300,100),scoreA).draw(win) scoretext3 = Text(Point(300, 70),"Player B Score:").draw(win) scoretext4 = Text(Point(300, 50),scoreB).draw(win) turn = "A" while scoreA<1000 and scoreB<1000: tempscore = turn(passButton) if turn == "A": scoreA = scoreA+tempscore scoretext2.undraw() scoretext2 = Text(Point(300,100),scoreA).draw(win) turn = "B" else: scoreB = scoreB+tempscore scoretext4.undraw() scoretext4 = Text(Point(300, 50),scoreB).draw(win) turn = "A" if scoreA >= 1000: print "Congratulations, Player A WINS!!!" else: print "Congratulations, Player B WINS!!!" raw_input("Press <Enter> to close game.") def intro(): intro = GraphWin("Introduction", 500, 500) intro.setCoords(0,0,100,100) text1=Text(Point(50,90), "Player A begins by clicking the 'Roll' button.").draw(intro) text2=Text(Point(50,80), "The player has up to three rolls to score as many points").draw(intro) text3=Text(Point(50,70), "as possible. If 'snake-eyes' (two ones) are rolled,").draw(intro) text4=Text(Point(50,60), "the player loses all points from the current round.").draw(intro) text5=Text(Point(50,50), "At any time, a player can choose to protect his or her").draw(intro) text6=Text(Point(50,40), "score by passing the roll to the other player.").draw(intro) text7=Text(Point(50,30), "The game ends when the first player reaches 1,000 points.").draw(intro) text8=Text(Point(50,10), "Click screen to begin game.").draw(intro) intro.getMouse() intro.close() def turn(passButton): pt = win.getMouse() score = 0 rollcount = 0 snakeeyes = 0 while snakeeyes == 0 and rollcount < 3 and not passButton.clicked(pt): tempscore,snakeeyes = scoreroll() score = score+tempscore rollcount = rollcount+1 return score def scoreroll(): score = 0 rlist = roll() if rlist.count(1) == 2: score = 0 snakeeyes = 1 else: for value in rlist: if rlist.count(value)==3: score = score+value*100 elif rlist.count(value)==2: score = score+value*10 else: score = score+value return score, snakeeyes def roll(): pt = win.getMouse() while not quitButton.clicked(pt): if rollButton.clicked(pt): value1 = randrange(1,7) die1.setValue(value1) value2 = randrange(1,7) die2.setValue(value2) value3= randrange(1,7) die3.setValue(value3) value4 = randrange(1,7) die4.setValue(value4) value5 = randrange(1,7) die5.setValue(value5) rlist = [value1,value2,value3,value4,value5] return rlist main() THANKS -- View this message in context: http://www.nabble.com/Python-Dice-Game-tp22982720p22982720.html Sent from the Python - tutor mailing list archive at Nabble.com. _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor