On 11/04/12 11:02, Surya K wrote:
I have written the basic part of the game. Now I want to make it a
multiplayer one. (Its not a web app, a OS application)

So, I just wanted to know how do it.

Which topics I should refer? Network Programming or Web Programming or
Internet Client Programming.

That all depends on how you decide to build the game. And what kind of interaction you need. The fastest most direct route is to use raw peer to peer sockets and send string messages between the two computers. But then you need to decide how to set up the connection, who is master anmd who is slave per session etc. A lot less work if you adopt the web model of an app server in the middle and both players connect to that.

For straight sockets you should find examples in Wes' book.
Or you can read the network programming topic in my tutorial.

--
Alan G
Author of the Learn to Program web site
http://www.alan-g.me.uk/

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