I have reposted TuxPaint 0.9.14 as I did not initially include some of the required dynamic libraries (libintl and libpng) in the application bundle. If you tried out my earlier version of TuxPaint and it refused to launch, this one should work.

A question for previous Mac OS X TuxPaint porters: I notice that the application bundle does not include the libintl and libpng dynamic libraries, so I'm assuming TuxPaint was statically compiled with these libraries. But I'm under the impression that Mac OS X dislikes static compiling - in fact, if I add the -static flag to "Other Linker Flags" in my TuxPaint build settings (under XCode), I get the linker error:

ld: can't locate file for: -lcrt0.o

How did you manage to statically compile TuxPaint with libintl and libpng? Thanks!

Martin

TuxPaint 0.9.14: http://pages.cpsc.ucalgary.ca/~fuhrer/tuxpaint/tuxpaint-0.9.14 -1.macosx.dmg.gz

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