On Sat, 2004-12-18 at 11:37, John Popplewell wrote:
> It _compiles_ existing projects OK, and stuff like this now works:
>
> for(int i = 0; i < 10; i++) printf(".");
> for(int i = 0; i < 10; i++) printf(".");
>
> whereas it used to choke on the second definition of i. Brain-dead!
I excuse them for that one. The evil C++ standards committee
changed the language, for no necessary reason, in a way that
was not backward-compatible.
See the g++ -ffor-scope and -fno-for-scope options.
> but I can't get it to _link_. From reading around, to build Windows
> applications, it seems to need some bits from the platform SDK which is
> 320M or the .NET SDK which I seem to remember swearing never to touch.
I think I recall that .NET basically makes you swear to not
develop GPL code. Go with the platform SDK.
> You want Tux Paint? Boot off this customised Knoppix CD and shut-up!
> Save your pictures onto a USB pen-drive or that network-share over there
> :-)
I have mixed feelings. Things would be better if the installer and
spash screen mentioned that Tux Paint is primarily developed on
Linux and might run best on Linux.
_______________________________________________
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev