Since the list wasn't doing public replies before...
LordHavoc wrote:
>
> Wouldn't any implementation of +use conflict with my 8 button patch in
> darkplaces?
>
> Bits 2, 3, 4, 5, 6, and 7 are +button3, +button4, +button5, +button6,
> +button7, +button8 in darkplaces.
>
> Mathieu Olivier wrote:
> >
> > This time, it's interesting fixes :)
> > First, Twilight crashes when the game code (QuakeC) calls "cvar ()" on an absent
>cvar. It shouldn't. Quake/GLQuake/QW returns 0 in this case.
> > Secondly, I have added support for the lost "+use" command for both NQ and QW (the
>original clients don't pass it to the servers) :(
> > That's all. :o)
> >
> > Mathieu Olivier <[EMAIL PROTECTED]>
> > qBlood project leader and lead programmer
> >
> > qBlood - http://www.planetblood.com/qblood/
> >
> > --
> >
> > Get your free email from www.linuxmail.org
> >
> > Powered by Outblaze
> >
> > ------------------------------------------------------------------------
> > Name: twilight-cvar+use-010814.patch.zip
> > twilight-cvar+use-010814.patch.zip Type: Zip Compressed Data
>(application/x-zip-compressed)
> > Encoding: base64
>
> --
> LordHavoc
> Senior Editor for http://www.gamevisions.com
> A member of the Brotherhood of The Axe game clan.
> Author of DarkPlaces Quake1 engine and mod (
> http://darkplaces.gamevisions.com/ )
> "War does not prove who is right, it proves who is left." - Unknown
--
LordHavoc
Senior Editor for http://www.gamevisions.com
A member of the Brotherhood of The Axe game clan.
Author of DarkPlaces Quake1 engine and mod (
http://darkplaces.gamevisions.com/ )
"War does not prove who is right, it proves who is left." - Unknown
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