> I think Twitter's engineering team does understand the issues. But I
> think the primary responsibility lies with us developers, and I for
> one don't see the point in investing effort building desktop Twitter
> applications, given
> 
> a. They're tough to scale down to mobile platforms, and mobile usage
> seems to be where the growth and action are in social media, and
> 
> b. oAuth or not, desktop applications are difficult to secure.
> 
> c. The Streaming API isn't designed to play well with desktops /
> laptops / mobiles.

So don't develop one. But, speaking as a dev who eats his own dog food, I
prefer to have a console open running TTYtter than mashing refresh all the
time in Camino. Desktop apps are a useful part of the ecosystem, and I
wouldn't be participating in Twitter anywhere near as much as a user if I
had a much higher barrier to do so or had to trust a third-party service and
add another layer on to do so on my behalf. I assume @funkatron's users
have the same opinion.

-- 
------------------------------------ personal: http://www.cameronkaiser.com/ --
  Cameron Kaiser * Floodgap Systems * www.floodgap.com * [email protected]
-- LET'S GO FORWARD ... INTO THE PAST! ----------------------------------------

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