Hi,

You can apply for xAuth access by emailing [email protected] and including as
much about your native application as possible, preferably with links to
screenshots. The criteria for xAuth include: the application is native for
the device it is running on (non web-based), the account and application are
in good standing, and the application can be verified as described.

While you may want to use xAuth for this purpose, I'd also like to recommend
just using Web Intents instead. If the user just needs to tweet their score,
you can prepare a message to https://twitter.com/intent/tweet and keep
things very simple. https://dev.twitter.com/docs/intents

@episod <http://twitter.com/intent/user?screen_name=episod> - Taylor
Singletary


On Wed, Jul 27, 2011 at 6:00 PM, Jay Santos <[email protected]> wrote:

> Hi,
>
> I've just registered my first app (an iOS / Android game) with Twitter
> and requested xAuth privileges for it.
>
> What I want to do is simply allow the players to click a button in
> order to post their score along with a link to the game's page on App
> Store / Marketplace (e.g.: "I've just scored 42 points on game XYZ -
> http://www.example.com";)
>
> So basically my questions are:
>
> - From what I understood there is no way to achieve what I want above
> with oAuth. oAuth will always redirect the user to the Allow / Deny
> page. Is that correct?
>
> - What is Twitter's "logic" for allowing / denying xAuth privileges
> for an application?
>
> Thanks in advance,
>
> Jay Santos
>
> --
> Have you visited the Developer Discussions feature on
> https://dev.twitter.com/discussions yet?
>
> Twitter developer links:
> Documentation and resources: https://dev.twitter.com/docs
> API updates via Twitter: https://twitter.com/twitterapi
>
> Unsubscribe or change your group membership settings:
> http://groups.google.com/group/twitter-development-talk/subscribe
>

-- 
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