Thanks Taylor, I've applied yesterday and got a reply. Unfortunately since we still don't have the art for the game I can't provide the screenshots. So I'm putting the xAuth process to a halt until I have it published in the App Store / Android Marketplace.
But I basically wanted to know what are the criteria that Twitter uses for approval / denial. From what you wrote I believe I won't be having much problems once the app is done. I've checked Web Intents as you suggested, but I'm not sure it is the appropriate solution for what I want. I really don't want the user to type any messages, only used the "canned" message defined by my app. On Thu, Jul 28, 2011 at 12:35 PM, Taylor Singletary <taylorsinglet...@twitter.com> wrote: > Hi, > You can apply for xAuth access by emailing a...@twitter.com and including as > much about your native application as possible, preferably with links to > screenshots. The criteria for xAuth include: the application is native for > the device it is running on (non web-based), the account and application are > in good standing, and the application can be verified as described. > While you may want to use xAuth for this purpose, I'd also like to recommend > just using Web Intents instead. If the user just needs to tweet their score, > you can prepare a message to https://twitter.com/intent/tweet and keep > things very simple. https://dev.twitter.com/docs/intents > @episod - Taylor Singletary > > > On Wed, Jul 27, 2011 at 6:00 PM, Jay Santos <jay.san...@gmail.com> wrote: >> >> Hi, >> >> I've just registered my first app (an iOS / Android game) with Twitter >> and requested xAuth privileges for it. >> >> What I want to do is simply allow the players to click a button in >> order to post their score along with a link to the game's page on App >> Store / Marketplace (e.g.: "I've just scored 42 points on game XYZ - >> http://www.example.com") >> >> So basically my questions are: >> >> - From what I understood there is no way to achieve what I want above >> with oAuth. oAuth will always redirect the user to the Allow / Deny >> page. Is that correct? >> >> - What is Twitter's "logic" for allowing / denying xAuth privileges >> for an application? >> >> Thanks in advance, >> >> Jay Santos >> >> -- >> Have you visited the Developer Discussions feature on >> https://dev.twitter.com/discussions yet? >> >> Twitter developer links: >> Documentation and resources: https://dev.twitter.com/docs >> API updates via Twitter: https://twitter.com/twitterapi >> >> Unsubscribe or change your group membership settings: >> http://groups.google.com/group/twitter-development-talk/subscribe > > -- > Have you visited the Developer Discussions feature on > https://dev.twitter.com/discussions yet? > > Twitter developer links: > Documentation and resources: https://dev.twitter.com/docs > API updates via Twitter: https://twitter.com/twitterapi > > Unsubscribe or change your group membership settings: > http://groups.google.com/group/twitter-development-talk/subscribe > -- Have you visited the Developer Discussions feature on https://dev.twitter.com/discussions yet? Twitter developer links: Documentation and resources: https://dev.twitter.com/docs API updates via Twitter: https://twitter.com/twitterapi Unsubscribe or change your group membership settings: http://groups.google.com/group/twitter-development-talk/subscribe