Hello brian, > I thought the fragmented packets didn't happen with UDP though? that > boundaries were respected?
Yes boundaries are respected with UDP. Don't make your packets too large. Look at internal buffer of TWSocket. > Why is the event triggered with empty data? I don't know. Using TCP just exit if Receive method returns <= 0. Possible same winsock behaviour with UDP ? I don't have done mutch UDP. --- Rgds, Wilfried [TeamICS] http://www.overbyte.be/eng/overbyte/teamics.html http://www.mestdagh.biz -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be