Hello brian,

> I thought the fragmented packets didn't happen with UDP though? that
> boundaries were respected?

Yes boundaries are respected with UDP. Don't make your packets too
large. Look at internal buffer of TWSocket.

> Why is the event triggered with empty data?

I don't know. Using TCP just exit if Receive method returns <= 0.
Possible same winsock behaviour with UDP ? I don't have done mutch UDP.

Rgds, Wilfried [TeamICS]

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