Yeah, I've worked a lot with TCP and it was really no problem requesting a next packet after each, it was very fast. UDP offers some other valuable features though.
How do you manage missed/double/wrong ordered packets? I thought of making a buffer to store a certain amount of packets.. say... maybe 100, and have a thread analyze the buffer and request any missing packets until all are complete, then process the data. However requests for missing packets might also be lost.. so shrug, what a pita to work with UDP :p -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be