> Only one message loop is required per thread. Thanks, Ando! This is not a sort of obvious things, I even haven''t an idea of it. I wrote
while not Terminated do clients[0].MessageLoop; and launched 10 clients through localhost - everything is OK, application doesn''t even slow down. Though cpu usage is near 85%, but it works! -- Regards, Anton -- To unsubscribe or change your settings for TWSocket mailing list please goto http://lists.elists.org/cgi-bin/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be