Anton Sviridov wrote:
> I wrote
>   while not Terminated do
>       clients[0].MessageLoop;
> and launched 10 clients through localhost - everything is OK,
> application doesn''t even slow down. Though cpu usage is near 85%,
> but it works!  

Localhost connections are not a real test case since bandwith is much
higher than with real network connections. If your server was connected
to a 100-MBits LAN it would not make a difference whether 10 or just
one client upload a file, since bandwith is a shared resource, the server
would have to handle 100-MBits regardless of how many clients concurently
send data.

Arno Garrels 
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