Markus Mueller wrote:
> This also don't work. I never see my (extended) destructor beeing called,
> if it is called "Free" nor "Destroy". Also my memory usage is increasing
> if I just do "release". If I do Free I get memory errors but the memory
> usage is not increasing.

I suppose you haven't forgot to clearly specify that your "extended" 
destructor, override its ancestor one?

Destructor destroy; override;

If you forget to do that, add the override method in your destructor 
definition,  only the ancestor destructor will be called
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