Hi, I just had the problem of fw_{print,save}env not being able to access the environment because I was using the default (builtin) environment after flashing U-Boot. I wonder if I am the only one having this problem, or is it common practice to flash the environment together with U-Boot during production?
I just made this small patch to auto-save the environment if it is not found in flash but am wondering if - I missed something and such a possibility does already exist? (I could not find a possibility to check from the command-line if the current environment comes from flash or is the built-in default environment, else it would be easier to make a script check and call saveenv before booting.) - this small change is enough? - something similar might be worth considering as a new regular feature? Best regards, Wolfgang diff --git a/common/env_common.c b/common/env_common.c index a494812..8acee8f 100644 --- a/common/env_common.c +++ b/common/env_common.c @@ -243,6 +243,11 @@ void env_relocate (void) #endif env_crc_update (); gd->env_valid = 1; +#ifdef CFG_ENV_AUTOSAVE + gd->env_addr = (ulong)&(env_ptr->data); + puts ("Saving environment\n"); + saveenv (); +#endif } else { env_relocate_spec (); ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ U-Boot-Users mailing list U-Boot-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/u-boot-users