Dear Nikita Kiryanov, In message <[email protected]> you wrote: > Currently there is no logical place to put the code that prepares the > splash image data. The splash image data should be ready in memory > before bmp_display() is called, and after the environment is ready > (since lcd.c looks for the splash image in an address specified by > the environment variable "splashimage"). > > Our window of opportunity in board_init_r() is therefore: between > env_relocate() and bmp_display(), and from the available options > only the lcd related functions in drv_lcd_init() seem appropriate > for such lcd oriented code. > > Add the option to prepare the splash image data in lcd_logo() right > before it is sent to be displayed. > > Signed-off-by: Nikita Kiryanov <[email protected]> > Signed-off-by: Igor Grinberg <[email protected]>
You should add the video custodian on Cc: for such patches. [Done here]. Best regards, Wolfgang Denk -- DENX Software Engineering GmbH, MD: Wolfgang Denk & Detlev Zundel HRB 165235 Munich, Office: Kirchenstr.5, D-82194 Groebenzell, Germany Phone: (+49)-8142-66989-10 Fax: (+49)-8142-66989-80 Email: [email protected] "He only drinks when he gets depressed." "Why does he get depressed?" "Sometimes it's because he hasn't had a drink." - Terry Pratchett, _Men at Arms_ _______________________________________________ U-Boot mailing list [email protected] http://lists.denx.de/mailman/listinfo/u-boot

