On Thursday, June 26, 2014 at 10:13:21 PM, Steve Rae wrote:
> - to prepare for the support of fastboot sparse images
> 
> Signed-off-by: Steve Rae <s...@broadcom.com>
> ---
> This file is ASIS from:
>  
> https://raw.githubusercontent.com/AOSB/android_system_core/master/libspars
> e/sparse_format.h (commit 28fa5bc347390480fe190294c6c385b6a9f0d68b)
> except for the __UBOOT__ conditional include.
> 
> Changes in v3: None
> Changes in v2: None
> 
>  include/sparse_format.h | 58
> +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58
> insertions(+)
>  create mode 100644 include/sparse_format.h
> 
> diff --git a/include/sparse_format.h b/include/sparse_format.h
> new file mode 100644
> index 0000000..21fbd05
> --- /dev/null
> +++ b/include/sparse_format.h
> @@ -0,0 +1,58 @@
> +/*
> + * Copyright (C) 2010 The Android Open Source Project
> + *
> + * Licensed under the Apache License, Version 2.0 (the "License");
> + * you may not use this file except in compliance with the License.
> + * You may obtain a copy of the License at
> + *
> + *      http://www.apache.org/licenses/LICENSE-2.0
> + *
> + * Unless required by applicable law or agreed to in writing, software
> + * distributed under the License is distributed on an "AS IS" BASIS,
> + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
> implied. + * See the License for the specific language governing
> permissions and + * limitations under the License.

Please use the SPDX licence identifiers (pelase see Licenses/README)?

> + */
> +
> +#ifndef _LIBSPARSE_SPARSE_FORMAT_H_
> +#define _LIBSPARSE_SPARSE_FORMAT_H_
> +#define __UBOOT__
> +#ifndef __UBOOT__
> +#include "sparse_defs.h"
> +#endif
> +
> +typedef struct sparse_header {
> +  __le32     magic;          /* 0xed26ff3a */
> +  __le16     major_version;  /* (0x1) - reject images with higher major
> versions */ +  __le16 minor_version;  /* (0x0) - allow images with higer
> minor versions */ +  __le16   file_hdr_sz;    /* 28 bytes for first revision 
> of
> the file format */ +  __le16  chunk_hdr_sz;   /* 12 bytes for first revision
> of the file format */ +  __le32       blk_sz;         /* block size in bytes, 
must be a
> multiple of 4 (4096) */ +  __le32     total_blks;     /* total blocks in the
> non-sparse output image */ +  __le32  total_chunks;   /* total chunks in the
> sparse input image */ +  __le32       image_checksum; /* CRC32 checksum of the
> original data, counting "don't care" */ +                             /* as 
> 0. 
Standard 802.3
> polynomial, use a Public Domain */
> +                             /* table implementation */
> +} sparse_header_t;
> +
> +#define SPARSE_HEADER_MAGIC  0xed26ff3a
> +
> +#define CHUNK_TYPE_RAW               0xCAC1
> +#define CHUNK_TYPE_FILL              0xCAC2
> +#define CHUNK_TYPE_DONT_CARE 0xCAC3
> +#define CHUNK_TYPE_CRC32    0xCAC4
> +
> +typedef struct chunk_header {
> +  __le16     chunk_type;     /* 0xCAC1 -> raw; 0xCAC2 -> fill; 0xCAC3 -> 
don't
> care */ +  __le16     reserved1;
> +  __le32     chunk_sz;       /* in blocks in output image */
> +  __le32     total_sz;       /* in bytes of chunk input file including chunk 
header
> and data */ +} chunk_header_t;
> +
> +/* Following a Raw or Fill or CRC32 chunk is data.

The comment here is not aligned with coding style, I'll leave fixing it up to 
you, since the license header text needs revisiting.

> + *  For a Raw chunk, it's the data in chunk_sz * blk_sz.
> + *  For a Fill chunk, it's 4 bytes of the fill data.
> + *  For a CRC32 chunk, it's 4 bytes of CRC32
> + */
> +
> +#endif
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