I have always preferred dynamic files.  In the long run, they are easier to 
deal with.  You should still determine the best block size.  Also, if you are 
going to bulk load it, you should set the min mod so that it does not start 
splitting right off the bat.  You still want the basic size to be accurate if 
you can determine that up front.

That being said, there is the nasty "blink" error (backward link).  The only 
time I have seen these were in a vendor's proprietary index files, but when we 
got them, the file was worthless.  Fortunately, since they were not "data", we 
could rebuild these files.

John Israel

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of doug chanco
Sent: Tuesday, July 22, 2008 11:36 AM
To: [email protected]
Subject: [U2] static/dynamic file(s) opinions wanted!

hey all,
    I have "heard" bad things about using dynamic files versus
hashed/static ones.  Can anyone share any thoughts on which is better
(in particular on a system where the files grow at a fairly steady rate).

I always understood that dynamic files were best on files that did not
change "that much that fast " as the constant need to resize would
outweigh the manual effort of resizing the files manually (or with a
program).

I am looking for insight (or where to find some insight) on universe and
best file practices (right now I am reading the system description
manual and its helping but lacks insights that I am sure some of the old
pickies on here have)

so any thoughts/suggestions/ideas/comments are welcomed!

thanks

dougc

ps

universe 10.1 and aix 5.2
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