Why are we talking about D3 in here - it's like talking about steam engines in the Ferrari garage
;) -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony G Sent: 23 October 2008 23:17 To: [email protected] Subject: RE: [U2] Universe, 32bit and file size As I mentioned in CDP, this has nothing to do with D3 but it's always fun to blame D3 for whatever ails ya. David is using the %functions from BASIC which are wrappers around raw C functions. The limitations of these functions are that of the OS, not the DBMS wrappers. A quick Google for "fopen 2gb" will show tons of postings on this topic from non-MV developers. My posting to CDP also asked about the main reason for taking this technical approach so that someone can provide a better approach to solving the problem, but the last time I asked "why" here I lost a bit of my backside. I've also posted a note on David's behalf to the TigerLogic D3 Linux forum to ask if the %functions allow for a complete passthru to the OS. If so then he may be able to make use of 64bit (or Long) functions that are available to C developers but not in the current D3 documentation. Tony Gravagno Nebula Research and Development TG@ remove.pleaseNebula-RnD.com ------- u2-users mailing list [email protected] To unsubscribe please visit http://listserver.u2ug.org/
