> If there is no build for Mac OS, U2 runs on Linux and there > are Linux versions that can be installed on a Mac so it might work.
If you're talking about a virtual environment, then no problem. But as to installing into Mac itself? It's a funny world we live in where people tend to assume that it's a fairly easy effort to port an application from one operating system to another. "Hey, they all end in X, right?" I'd really love to hear from the people at Rocket who actually work at this level, to find out just how deep Universe and/or Unidata are coded into specific *nix OS's. If there are loose bindings, and paths are all set via configuration files, then sure, a port may not be a major deal. But if they're doing platform-specific file IO or networking, or doing anything specific with memory, or relying on hooks in GCC or build tools which are not quite the same across platforms (and I strongly suspect this is the case) then porting across platforms is absolutely not as simple as people here would imagine. Tony Gravagno Nebula Research and Development TG@ remove.pleaseNebula-RnD.com remove.pleaseNebula-RnD.com/blog Visit PickWiki.com! Contribute! http://Twitter.com/TonyGravagno _______________________________________________ U2-Users mailing list [email protected] http://listserver.u2ug.org/mailman/listinfo/u2-users
