> If there is no build for Mac OS, U2 runs on Linux and there 
> are Linux versions that can be installed on a Mac so it might
work.   

If you're talking about a virtual environment, then no problem.
But as to installing into Mac itself?  It's a funny world we live
in where people tend to assume that it's a fairly easy effort to
port an application from one operating system to another.  "Hey,
they all end in X, right?"  I'd really love to hear from the
people at Rocket who actually work at this level, to find out
just how deep Universe and/or Unidata are coded into specific
*nix OS's.

If there are loose bindings, and paths are all set via
configuration files, then sure, a port may not be a major deal.
But if they're doing platform-specific file IO or networking, or
doing anything specific with memory, or relying on hooks in GCC
or build tools which are not quite the same across platforms (and
I strongly suspect this is the case) then porting across
platforms is absolutely not as simple as people here would
imagine.

Tony Gravagno
Nebula Research and Development
TG@ remove.pleaseNebula-RnD.com
remove.pleaseNebula-RnD.com/blog
Visit PickWiki.com! Contribute!
http://Twitter.com/TonyGravagno


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