A looooong time ago, I wrote a reverse compiler for Reality. It even found the 
variable map if you compiled with the "M" option and put the right variable 
names back.  Yes, it can be done, but I don't have the source for the reverse 
compiler anymore, and it wouldn't work for UniBASIC anyways.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Chris Austin
Sent: Tuesday, August 31, 2010 8:14 AM
To: [email protected]
Subject: [U2] possible to reverse engineer unibasic object?


I was wondering if there was an easy way to reverse engineer unibasic object 
and turn it into
source code? We have some old (but necessary) programs that we can't seem to 
find the
source anywhere for. However we do have the object code. Any help is 
appreciated.

Chris


_______________________________________________
U2-Users mailing list
[email protected]
http://listserver.u2ug.org/mailman/listinfo/u2-users
_______________________________________________
U2-Users mailing list
[email protected]
http://listserver.u2ug.org/mailman/listinfo/u2-users

Reply via email to