A looooong time ago, I wrote a reverse compiler for Reality. It even found the variable map if you compiled with the "M" option and put the right variable names back. Yes, it can be done, but I don't have the source for the reverse compiler anymore, and it wouldn't work for UniBASIC anyways.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Chris Austin Sent: Tuesday, August 31, 2010 8:14 AM To: [email protected] Subject: [U2] possible to reverse engineer unibasic object? I was wondering if there was an easy way to reverse engineer unibasic object and turn it into source code? We have some old (but necessary) programs that we can't seem to find the source anywhere for. However we do have the object code. Any help is appreciated. Chris _______________________________________________ U2-Users mailing list [email protected] http://listserver.u2ug.org/mailman/listinfo/u2-users _______________________________________________ U2-Users mailing list [email protected] http://listserver.u2ug.org/mailman/listinfo/u2-users
