Re: R: [UAI] Where does Multi Agent end and PDP start?Dear Kathy,

Thanks for your reply. It is enlightening. especially in the following
passages:


    "The set of system equations for any collection of loosely coupled
physical systems is mathematically isomorphic to a game of interacting
"agents," were the "objective function" for each subsystem is the action
integral it is "trying" to minimize (where we interpret "trying" for a
non-living physical system in the same way as my example of the computer
"trying" to compute 1/0).


So everything "is" distributed interacting agents, including superstrings.


What you make of that isomorphism depends on what you think the meaning of
"is" is."

I see exactly what you mean because one key factor of complexity/emergence
is to find structures, patterns, isomophisms.

I'd like to submit to you my original question: where does multi agent end
and PDP start?

I guess that at the end of the day two systems are never too isomorphic
because our mdels always neglect something so, the real systems are never
too identical.

Notwithstanding this some of them, natural or artificial, perceptrons or
neurons, have "processing" abilities. What does distinguish them from other
Complex Adaptive Systems?

Which isomorphisms are common to the "processors"?

Is it all about what we consider as information? Should each agent have some
characteristics to be the bulding block of a "processor" or is it any case
different from the other?

Has anybody reflected if there is a point in talking about a boundary
between CAS (not processing) and CAS (processing)? If so, is there such a
boundary? If not, why not?


Thanks to all for the help,

Marco Cicchini

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