This sounds like a good idea to me.
IMHO there was a definite lack of direction regarding decisions which
should be made much earlier in a development cycle. Bug problems and
timing issues aside, decisions about artwork should be known to all
developers in good time before a release. This would allow them to
give their own applications a more cohesive look with the default
theme. I believe this would allow the distribution as a whole to look
more polished and professional.
I believe many of the problems
encountered in the last few weeks could be solved by improved
governance and the early adoption of a community discussed timetable.
Yes there should be flexibility in the development processes, after
all is it not the aim of the edgy release to experiment with new
ideas? But this should not preclude from ensuring definitive
decisions are made on a set time-scale.
All said I look
forward to using and spreading the word of Dapper Ubuntu, this is a
distribution to be proud of.
Bring on Edgy,
Ben
----- Original Message ----
From: Mark Shuttleworth <[EMAIL PROTECTED]>
To: Viper550 <[EMAIL PROTECTED]>
Cc: ubuntu art <[email protected]>
Sent: Monday, 29 May, 2006 9:31:45 PM
Subject: Re: [ubuntu-art] LAUNCHPAD: ArtworkTeam
Viper550 wrote:
OK. During UDS-Paris in June we can draft up:Yeah! Let's get this new, improved, and now mentioned show on the road!
- an art team governance plan (roles, responsibilities, appointments for Edgy)
- a plan of record for Human, Tangerine and perhaps one other community-driven theme
Mark
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