Michiel Sikma wrote:
Mark Shuttleworth wrote:
Michiel, thank you for your contributions so far, and I want to urge
you
to continue to contribute, using whatever tools work best for you right
now. As others have written, the use of an open format like SVG or PNG
makes collaboration easier and results in content that does not force
other artists to make the same choices that you did. But I see that you
understand that.
Thanks. I'm aware of the nature of this project and agree that it's
useless to contribute art that can't be used without free software. I
try to keep everything I make in an open format. Thankfully, PNG is
fully supported, but it's too bad that SVG isn't (in Adobe's
products). I've looked at the source of SVG files made with
Illustrator, and it turns out that they look like a complete mess
sometimes. I don't know how usable such files are.
Here's an example of an SVG saved with Illustrator: http://
thingmajig.org/tmp/blocks.svg
I won't use software that cripples the ability for other people to
continue or make derivatives of my work. It's just too bad that
proprietary software comes with such limitations. To me, that means I
won't be contributing in the field of icons, for example, with
Illustrator. I'll have to try and learn Inkscape for its ability to
export SVGs.
Hi Michiel!
Feel free to send me a mail or pop by #tango if you need some help with
creating a good workflow for doing icons in Inkscape.
btw, I feel sorry that you have been so badly treated for using
closed-source stuff just because some of the free tools are not up for
the task yet.
- Andreas
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