Op 30-jun-2006, om 12:22 heeft Joao Inacio het volgende geschreven:

On 6/30/06, Michiel Sikma <[EMAIL PROTECTED]> wrote:


Yeah, I encourage people to work on as high resolutions as their RAM
will allow. I personally work on resolutions in the 4000 px wide
regions to ensure that my wallpapers will always, no matter what
kinds of strange things will happen, will work on the highest
resolutions that are available. That includes the 2560x1600
resolution of Apple's 30" inch display. Even if only 0.1% of our
userbase has one of those, it sure is impressive that we would
support resolutions like that.


Hi,
Doesn't those kinds of extremely high resolutions cause trouble when
using wallpapers at very lower res.?  At somewhere along 1024x768, the
image needs to be scaled a lot, and won't that "distort" too much the
original detail?

-- Joao Inacio
http://www.jcinacio.com

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It depends. If you have a lot of tiny or sharp details, they will get lost when downscaling. If you stick to the usual and typical type of wallpaper that abstract ones usually sport, then there isn't much that can get lost.

The only problem is if you downscale to disproportionate sizes, but I guess we should, like we always have, just make a widescreen 16:10 version as well.

Michiel

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