Frank Schoep wrote:This sentence really made an impact on me. Frank, it's EXACTLY what I was looking for in an Artist-in-Chief - thank you! I know that you have strong ideas of your own and an ability to execute them, but keeping this an open, participative process is hugely important to building teamwork.One goal I set for myself was to _only_ use ideas and sketches that came up during our collaborative brainstorming. I want the artwork we're producing to be the sum of our collaboration to showcase what we can do with the team, basically the end-goal of our new process. That, in turn, is important because once we have a clear direction we will want to bring as much of "visual ubuntu" into line with that direction for edgy. By "visual ubuntu" I mean: * brochures * the web site(s) * the cd sleeves * sample materials included in the distro "example content" packages * presentation slide backgrounds that community members can use for LUG talks etc There's a large amount of opportunity to leverage the decisions we make here, and the more people feel that they played a role and can take ownership of a particular piece while still staying in tune with the overall style, the more we will be able to achieve. Well, we also have some time "in the bank" with the designer who did the Dapper icon set, so we expect to get some changes and improvements to that icon set in for Edgy. If you have specific icons that you think need to be done (that did NOT get done for Dapper) then please pass those ideas on to Frank. Please DON'T suggest that every icon get redone for Edgy - we want to broaden the base of icons that are consistent with the Human look, not revamp the look :-)The Official Human Icons SVG Effort(tm) is something that's passed right by me as of yet, to be honest. Troy has been doing work on creating new SVG versions of icons lately and has sent me some nice samples of what is possible with some spare time. I think I'll send another mail to the list to discuss this because it'd be good to sort it out where we stand and what we're going to achieve. I'm sorry I can't say anything more substantial at the moment on this. Good work team! Mark |
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