Il giorno gio, 06/03/2008 alle 15.19 +0100, Mikkel Kamstrup Erlandsen ha scritto: > On 05/03/2008, Andrea Cimitan <[EMAIL PROTECTED]> wrote: > > Il giorno mer, 05/03/2008 alle 13.52 +0100, Sebastian > Billaudelle ha > scritto: > > > Hi folks! > > > > Because my modem-driver is broken (never play around with > > startup-scripts;-)) I wasn't able to read the mails. > > I'll do it later, because I'm sitting in an internet cafe > and I'm a > > little bit short in time. > > > > I'm sorry for my bad and short post. I'll post more later! > > > > I've looked into the xl_cheese-/clearlooks-engine and > changed some > > points. > > I could go on like this fixing the points written before. > > > > At first, there was the problem that windows without a > toolbar looked > > ugly, because the color of the menubar was not the same as > the windows > > bg-color. > > That's changed now: The menubar is colored like the > background of the > > window and the gradient of the toolbar is changed a little > bit to fit > > to that change... > > > > The first point is the "unity of the menubaritem and the > menu itself". > > I looked into the code of the eXperience-engine and hacked a > little > > bit in clearlooks. > > That should work now to, even if the menu is placed higher > than the > > menubar (Then the menubaritem-widget is turned "upside > down"). > > Compiz/Emerald is still a problem... > > I'm the Clearlooks developer (yes Murrine too :P ), my friend > Benzea is > the Maintainer of Clearlooks, and he is the author of the > eXperience > engine :D > So we will implement (he is the right guy to do this) this > feature the > day we get a sane way to do it, without the hackish way in > eXperience. > Another *huge* problem is that menuitems don't get shadows, so > the whole > menu will always look ugly, except an highly decentered shadow > like in > your sceenshot. > (I'm using centered shadows, with 0 x-y offset, like a lot of > huys... so > this feature without shadow on menuitems will cause just > glitches) > > > > > Here's a little screenshot: > > > http://img248.imageshack.us/my.php?image=bildschirmfoto1su9.png > > Later I'll upload the engine, but I've to clean up the code > before > > (This was my first contact to C;-)). > > NO, please NO yet another engine. I was totally against the > decision of > xlcheese to publish his patch as another engine and I will > against a > similar idea. > Many years ago was created a tool, called DIFF, do publish > your patches > in a clean and simple way. > Just attach your patch for Clearlooks, Murrine or whatever. > In a future, if the patch is sane and we agree (in the meaning > it's not > hackish and it will work with compiz/shadows), that thing > could be part > of Gnome. > It's so useless to publish a fork with more than 95% of the > same code. > Yes, NODOKA (aka murrine with a different name and fixed > hilight_ratio > and other options) is an useless engine. And I will be > laughing when > I'll publish the next release which is faster, better looking, > alpha-capable, with a *100 times better* structured code :) > Just to > notice its capabilities, Murrine's SVN in just 10 lines of > code can > emulate Nodoka engine, with the benefits of a faster but also > more > secure/stable code :) (just add style = NODOKA in your gtkrc) > eheh > > While I agree 10000% percent that forking theme engines is a very bad > idea, given that Murrine was only recently put under public version > control you have more or less spurred this trend your self... That > should all change now that Murrine is in Gnome svn. So no excuses for > forking :-) > Murrine was public since September, but I moved a lot of Subversions servers including intilinux.org, launchpad and now (finally) gnome. Murrine-RGBA was in launchpad two days after my post in December and in the last month I moved to gnome's svn since I hate launchpad :). > > Cheers, > Mikkel > > -- Andrea "Cimi" Cimitan - <[EMAIL PROTECTED]> Website: http://www.cimitan.com Murrine Author: http://www.cimitan.com/murrine GNOME Developer: http://www.gnome.org
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