2008/7/11 Kenneth Wimer <[EMAIL PROTECTED]>: > On Friday 11 July 2008 01:09:09 Andrea Cimitan wrote: > <snip>...</snip> > > The community here in the mailing list is completely unofficial and in > most > > case its mockups are ignored. > > If they had more bearing on what is actually possible I think that they > would > see much more acceptance by developers who could/would/should implement it. > Long term goals and mockups are one thing, dealing with the current system > and planning for the future while trying to improve the system itself is > the > real goal, I think. > > From an artist perspective it is always a drag to have a good idea and be > told "it'll never happen" but my experience has shown that sometimes that > is > simply how it is. There are some lengths you can go to to change things and > sometimes the best ideas are the ones that nobody has thought of before and > are easily reailzable but more often than not, people think up stuff that > might look awesome on a screenshot and very well might be the "next big > thing" but without a team of developers *and* upstream support it'll never > happen. Let's not forget that this is the art list and not necessarily the > UI > list.
I never said "it will never happen", I've just said that when you work on something you must do something that starts from a real/actual work. Otherwise it is just junk, like hundreds of *gnome 3.0* mockups/topaz I've seen on the web in these years. No one will be used to develop gnome 3.0. One thing is *ideas*, one thing is something that is completely redesigning the whole UI toolkit and applications. Also because it's not just *design* but it implies usability: is your idea usable or it is just cool? Designers/themers must know the HIG before drawing their mockups. > > If you ask me, we should work at getting the most out of what is there > first, > which would build trust in the team, which would lead to more people > helping, > etc. There is a way to get this all done, no matter how far fetched it may > seem but the crazier the idea, the more work it is and the longer it will > take. Let's get some things straight first and work in an orderly manner to > really improve things. Yeah, should be great to have more guys to help, but the problem is... who :) Who will have decisional power in the community? > > > > Even though at the same time it is the right place to propose your work, > so > > if you have time and you have something original in your mind -you should > > really- post it here (why not contribute if you have a great idea? why > > don't share it with the developers?). > > > > Also, as said by kenneth, ten thousands of mockups full of transparency > and > > mac-like nautilus are completely useless. > > > > From my point of view, one thing that could be done to have a higher > > quality community contribution is > > 1) don't threat the mailing list as a chat > > 2) use it to ask help, not to ask opinions (hey do you like my > > fancy-new-ultra theme?) > > 3) merge guys, teams, then let's order the work in the wiki, doing real > > stuff and not mockups > > Indeed the mailing list is becoming a problem for those who really work on > specific issues. I'll be announcing some new stuff soon, mainly a -dev list > which will reduce the noise level for those who contribute actively. More > on > this soon. > > -- > Ken > > -- > ubuntu-art mailing list > [email protected] > https://lists.ubuntu.com/mailman/listinfo/ubuntu-art > -- Andrea Cimitan - <[EMAIL PROTECTED]> Website: http://www.cimitan.com Murrine: http://murrine.cimitan.com GNOME Developer: http://www.gnome.org
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