it's been a couple weeks so if the crash is gone I'll assume the
original bug is resolved.
Note that for a time we had the vblank optimization turned on, which
matches framerate to your monitor's h-sync rate, which could explain why
you were seeing 60fps. glxgears isn't a benchmark, so don't use it as a
way to measure performance. If you want to do performance comparisons,
use a 3d game or the phoronix test suite or something, not glxgears.
** Changed in: xorg-server (Ubuntu)
Status: Incomplete => Fix Released
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glxgears crashes X server
https://bugs.launchpad.net/bugs/328208
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