Unfortunately while it may be crashing inside the nvidia driver, there
is no stacktrace for that portion of the crash.  I'm thinking there is
nothing we can do to resolve this bug at the distro level since the code
is closed source.

I'll leave the nvidia task here, but I think if you feel this is an
important issue, then probably it should be worked around in compiz.

The only other thing I'd suggest is to try purging and reinstalling
nvidia, just in case there were any GL bits from some other driver like
-nouveau.

** Summary changed:

- compiz.real crashed with SIGSEGV in malloc_consolidate()
+ compiz.real crashed with SIGSEGV in malloc_consolidate() from 
glXReleaseTexImageEXT()

** Changed in: nvidia-graphics-drivers-180 (Ubuntu)
       Status: New => Triaged

** Changed in: nvidia-graphics-drivers-180 (Ubuntu)
   Importance: Medium => Low

** Changed in: nvidia-graphics-drivers-180 (Ubuntu)
   Importance: Low => High

-- 
compiz.real crashed with SIGSEGV in malloc_consolidate() from 
glXReleaseTexImageEXT()
https://bugs.launchpad.net/bugs/433665
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